362 lines
8.3 KiB
C++
362 lines
8.3 KiB
C++
#include<hgl/WorkManager.h>
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#include<hgl/filesystem/FileSystem.h>
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#include<hgl/graph/VertexDataManager.h>
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#include<hgl/graph/InlineGeometry.h>
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#include<hgl/graph/PrimitiveCreater.h>
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#include<hgl/graph/VKRenderResource.h>
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#include<hgl/graph/RenderList.h>
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#include<hgl/graph/Camera.h>
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#include<hgl/graph/mtl/Material3DCreateConfig.h>
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#include<hgl/graph/VKVertexInputConfig.h>
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#include<hgl/graph/FirstPersonCameraControl.h>
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#include<hgl/color/Color.h>
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#include<hgl/component/MeshComponent.h>
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using namespace hgl;
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using namespace hgl::graph;
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constexpr const COLOR TestColor[]=
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{
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COLOR::MozillaCharcoal,
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COLOR::MozillaSand,
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COLOR::BlenderAxisRed,
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COLOR::BlenderAxisGreen,
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COLOR::BlenderAxisBlue,
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COLOR::BananaYellow,
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COLOR::CherryBlossomPink
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};
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constexpr const size_t COLOR_COUNT=sizeof(TestColor)/sizeof(COLOR);
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class TestApp:public WorkObject
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{
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private:
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struct MaterialData
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{
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Material * material = nullptr;
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const VIL * vil = nullptr;
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Pipeline * pipeline = nullptr;
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MaterialInstance * mi[COLOR_COUNT]{};
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};
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MaterialData solid;
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MaterialData wire;
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VertexDataManager * mesh_vdm=nullptr;
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struct RenderMesh
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{
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Primitive *prim;
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Mesh *mesh;
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MeshComponentData *data;
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ComponentDataPtr cdp;
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MeshComponent *component;
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public:
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~RenderMesh()
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{
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cdp.unref();
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delete mesh;
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delete prim;
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}
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};
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RenderMesh *rm_plane=nullptr,
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*rm_sphere=nullptr,
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*rm_cone=nullptr,
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*rm_cylinder=nullptr,
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*rm_torus=nullptr,
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*rm_box=nullptr;
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private:
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bool InitMaterialInstance(MaterialData *md)
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{
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if(!md)
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return(false);
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Color4f color;
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for(size_t i=0;i<COLOR_COUNT;i++)
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{
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color=GetColor4f(TestColor[i],1.0);
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md->mi[i]=CreateMaterialInstance(md->material,nullptr,&color);
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if(!md->mi[i])
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return(false);
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}
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md->vil=md->material->GetDefaultVIL();
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if(!md->vil)
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return(false);
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md->pipeline=CreatePipeline(md->material,InlinePipeline::Solid3D);
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return md->pipeline;
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}
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bool InitSolidMDP()
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{
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mtl::Material3DCreateConfig cfg(PrimitiveType::Triangles);
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mtl::MaterialCreateInfo *mci=mtl::CreateGizmo3D(GetDevAttr(),&cfg);
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if(!mci)
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return(false);
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solid.material=CreateMaterial("Gizmo3D",mci);
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return InitMaterialInstance(&solid);
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}
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bool InitWireMDP()
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{
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mtl::Material3DCreateConfig cfg(PrimitiveType::Lines);
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mtl::MaterialCreateInfo *mci=mtl::CreatePureColor3D(GetDevAttr(),&cfg);
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if(!mci)
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return(false);
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wire.material=CreateMaterial("PureColorLine3D",mci);
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return InitMaterialInstance(&wire);
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}
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bool InitVDM()
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{
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mesh_vdm=CreateVDM(solid.vil,HGL_SIZE_1MB);
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if(!mesh_vdm)
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return(false);
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return true;
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}
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RenderMesh *CreateRenderMesh(Primitive *prim,MaterialData *md,const int color)
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{
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if(!prim)
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return(nullptr);
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Mesh *mesh=graph::CreateMesh(prim,md->mi[color],md->pipeline);
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if(!mesh)
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return nullptr;
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RenderMesh *rm=new RenderMesh;
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rm->prim=prim;
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rm->mesh=mesh;
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rm->data=new MeshComponentData(mesh);
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rm->cdp =rm->data;
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return rm;
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}
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bool CreateGeometryMesh()
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{
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using namespace inline_geometry;
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PrimitiveCreater *prim_creater=new PrimitiveCreater(mesh_vdm);
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if(!prim_creater)
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return(false);
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rm_plane=CreateRenderMesh(CreatePlaneSqaure(prim_creater),&solid,0);
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//Sphere
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rm_sphere=CreateRenderMesh(CreateSphere(prim_creater,64),&solid,1);
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//Cone
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{
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struct ConeCreateInfo cci;
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cci.radius =1; //圆锥半径
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cci.halfExtend =1; //圆锤一半高度
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cci.numberSlices=64; //圆锥底部分割数
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cci.numberStacks=4; //圆锥高度分割数
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rm_cone=CreateRenderMesh(CreateCone(prim_creater,&cci),&solid,2);
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}
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//Cyliner
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{
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struct CylinderCreateInfo cci;
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cci.halfExtend =1.25; //圆柱一半高度
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cci.numberSlices=16; //圆柱底部分割数
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cci.radius =1.25f; //圆柱半径
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rm_cylinder=CreateRenderMesh(CreateCylinder(prim_creater,&cci),&solid,3);
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}
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//Torus
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{
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struct TorusCreateInfo tci;
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tci.innerRadius=1.9;
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tci.outerRadius=2.1;
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tci.numberSlices=128;
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tci.numberStacks=16;
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rm_torus=CreateRenderMesh(CreateTorus(prim_creater,&tci),&solid,4);
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}
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delete prim_creater;
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return(true);
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}
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bool CreateBoundingBoxMesh()
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{
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using namespace inline_geometry;
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auto pc=GetPrimitiveCreater(wire.material);
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inline_geometry::BoundingBoxCreateInfo bbci;
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rm_box=CreateRenderMesh(CreateBoundingBox(pc,&bbci),&wire,5);
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return rm_box;
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}
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bool InitScene()
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{
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CreateComponentInfo cci(GetSceneRoot());
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{
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cci.mat=AxisZRotate(45.0f)*ScaleMatrix(10,10,1);
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rm_plane->component=CreateComponent<MeshComponent>(&cci,rm_plane->cdp);
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}
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{
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cci.mat=TranslateMatrix(0,0,0.2)*AxisYRotate(deg2rad(90.0f));
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rm_torus->component=CreateComponent<MeshComponent>(&cci,rm_torus->cdp);
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rm_torus->component->SetOverrideMaterial(solid.mi[1]);
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}
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{
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cci.mat=TranslateMatrix(0,0,1);
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rm_cone->component=CreateComponent<MeshComponent>(&cci,rm_cone->cdp);
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rm_cone->component->SetOverrideMaterial(solid.mi[2]);
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}
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{
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cci.mat=TranslateMatrix(5,0,3)*AxisRotate(deg2rad(30),20,30,40);
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rm_cylinder->component=CreateComponent<MeshComponent>(&cci,rm_cylinder->cdp);
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rm_cylinder->component->SetOverrideMaterial(solid.mi[3]);
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}
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{
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cci.mat=TranslateMatrix(0,0,4);
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rm_sphere->component=CreateComponent<MeshComponent>(&cci,rm_sphere->cdp);
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rm_sphere->component->SetOverrideMaterial(solid.mi[4]);
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}
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return(true);
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}
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bool InitBoundingBoxScene()
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{
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SceneNode *root=GetSceneRoot();
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CreateComponentInfo cci(root);
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ArrayList<Matrix4f> box_matrices;
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for(Component *c:root->GetComponents())
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{
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if(c->GetTypeHash()!=MeshComponent::StaticTypeHash())
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continue;
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MeshComponent *component=(MeshComponent *)c;
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Matrix4f mat;
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if(component->GetWorldOBBMatrix(mat))
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box_matrices.Add(mat);
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}
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//不可以直接在上面的循环中创建新的Component,因为循环本身就要读取Component列表
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for(const Matrix4f &mat:box_matrices)
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{
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cci.mat=mat;
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if(!CreateComponent<MeshComponent>(&cci,rm_box->cdp))
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return(false);
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}
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return(true);
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}
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void SetCamera()
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{
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CameraControl *camera_control=GetCameraControl();
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camera_control->SetPosition(Vector3f(8,8,8));
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camera_control->SetTarget(Vector3f(0,0,0));
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}
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public:
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using WorkObject::WorkObject;
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~TestApp()
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{
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SAFE_CLEAR(rm_box)
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SAFE_CLEAR(rm_torus)
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SAFE_CLEAR(rm_cylinder)
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SAFE_CLEAR(rm_cone)
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SAFE_CLEAR(rm_sphere)
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SAFE_CLEAR(rm_plane)
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SAFE_CLEAR(mesh_vdm)
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}
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bool Init() override
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{
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if(!InitSolidMDP())
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return(false);
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if(!InitWireMDP())
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return(false);
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if(!InitVDM())
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return(false);
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if(!CreateGeometryMesh())
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return(false);
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if(!CreateBoundingBoxMesh())
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return(false);
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if(!InitScene())
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return(false);
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if(!InitBoundingBoxScene())
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return(false);
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SetCamera();
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return(true);
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}
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};//class TestApp:public CameraAppFramework
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int os_main(int,os_char **)
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{
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return RunFramework<TestApp>(OS_TEXT("Render Bounding Box"),1280,720);
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}
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