Logo
Explore Help
Register Sign In
hyzboy/ULRE
1
0
Fork 0
You've already forked ULRE
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
ULRE/inc/hgl/shadergen
History
hyzboy f0848541c2 added a newly AddUBO() in MaterialCreateInfo
2024-03-09 22:25:03 +08:00
..
MaterialCreateInfo.h
added a newly AddUBO() in MaterialCreateInfo
2024-03-09 22:25:03 +08:00
MaterialDescriptorInfo.h
support MI_MAX_COUNT in ShaderGen
2023-06-02 20:45:19 +08:00
ShaderCreateInfo.h
fixed a bug in ShaderCreateInfoVertex.cpp, put "C-style string" in function that it's a bug.
2024-03-07 00:07:49 +08:00
ShaderCreateInfoFragment.h
removed ShaderCreateInfoFragment::UseDefaultMain
2023-10-07 23:34:36 +08:00
ShaderCreateInfoGeometry.h
texture_rect run ok!
2023-09-21 22:11:20 +08:00
ShaderCreateInfoMap.h
removed shadergen namespace
2023-03-21 18:05:48 +08:00
ShaderCreateInfoVertex.h
moved glsl to standalone .glsl file.
2023-10-07 17:02:00 +08:00
ShaderDescriptorInfo.h
optimized codes of ShaderCreateInfo::ProcDefine
2023-06-05 17:01:13 +08:00
StandardMaterial.h
added a standard material that it's VertexColor2DNDC.
2023-03-21 21:01:16 +08:00
Powered by Gitea Version: 1.23.6 Page: 176ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API