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ULRE/src
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hyzboy ee5d633596 增加ComponentManager::GetComponents(..SceneNode)
2025-03-25 01:17:18 +08:00
..
GUI
optimized SwapchainModule::BeginFrame/EndFrame
2025-01-26 12:13:51 +08:00
JoltPhysics
Jolt use c++20
2024-08-04 23:55:41 +08:00
SceneGraph
增加ComponentManager::GetComponents(..SceneNode)
2025-03-25 01:17:18 +08:00
ShaderGen
Put the Viewport in a RenderTarget and pass it after RenderCmdBuffer::Begin. auto bind ViewportInfo to any material.
2025-03-05 01:01:48 +08:00
Tools
init
2020-05-19 17:28:02 +08:00
Util
add shader node header files.
2019-12-06 21:45:51 +08:00
Work
few
2025-03-17 00:49:56 +08:00
CMakeLists.txt
slit RenderTarget, created VKRenderTargetData.h/.cpp, VKRenderTargetSingle.h/.cpp, VKRenderTargetMultiFrame.h, VKRenderTargetSwapchain.h
2025-03-11 23:51:05 +08:00
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