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ULRE/src/SceneGraph
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hyzboy e1cfc1e5b8
created a standalone VKPhysicalDeviceCapsOutput.cpp that from VKDeviceCreater.cpp
2023-05-11 00:54:47 +08:00
..
font
finished to stat render list,maked buffer list....next step to bind buffer.
2023-05-05 21:12:53 +08:00
Vulkan
created a standalone VKPhysicalDeviceCapsOutput.cpp that from VKDeviceCreater.cpp
2023-05-11 00:54:47 +08:00
Bitmap2DLoader.cpp
newly Loader code of Texture
2021-12-13 21:03:41 +08:00
CMakeLists.txt
removed old RenderList
2023-05-07 01:07:26 +08:00
InlineGeometry.cpp
upgraded codes based on newly CM... library.
2023-02-13 11:48:53 +08:00
Mesh.cpp
submodules update
2020-01-23 21:00:35 +08:00
PrimitiveCreater.cpp
optimized VertexAttribData class
2023-05-04 19:35:09 +08:00
RenderList.cpp
removed old RenderList
2023-05-07 01:07:26 +08:00
RenderNode.cpp
added MIData at Material
2023-05-09 22:03:02 +08:00
SceneFile.cpp
submodules update
2020-01-23 21:00:35 +08:00
SceneNode.cpp
fixed RenderList2D and third_triangle example.
2023-05-06 19:30:08 +08:00
SceneOrient.cpp
run example/Vulkan/Geometry3D OK!
2021-09-26 20:55:18 +08:00
TextureLoader.cpp
use standalone DescriptorSetType,ShaderDescriptor,ShaderStage
2023-03-02 20:19:25 +08:00
TileData.cpp
renamed to Image2DRegion from ImageRegion
2021-12-15 17:35:23 +08:00
VertexAttribData.cpp
optimized VertexAttribData class
2023-05-04 19:35:09 +08:00
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