Logo
Explore Help
Register Sign In
hyzboy/ULRE
1
0
Fork 0
You've already forked ULRE
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
ULRE/src/SceneGraph/Vulkan/Texture
History
hyzboy e5a46f3ee8 Added "RenderFramework *" in GraphModule and IRenderTarget
2025-02-05 22:44:58 +08:00
..
BufferImageCopy2D.h
LoadTexture2DToArray OK! test ok!
2023-09-25 20:32:12 +08:00
CopyBufferToImage.h
improved codes.
2023-09-25 15:37:41 +08:00
GenMipmaps.cpp
fixed mipmaps autogen at Cubemap
2022-01-07 19:39:39 +08:00
VKDeviceTexture2D.cpp
Added "RenderFramework *" in GraphModule and IRenderTarget
2025-02-05 22:44:58 +08:00
VKDeviceTexture2DArray.cpp
Added "RenderFramework *" in GraphModule and IRenderTarget
2025-02-05 22:44:58 +08:00
VKDeviceTexture.cpp
Moved render_cmd_buffer to SwapchainImage
2025-01-25 01:41:00 +08:00
VKDeviceTextureCube.cpp
Added "RenderFramework *" in GraphModule and IRenderTarget
2025-02-05 22:44:58 +08:00
VKTexture2DArrayLoader.cpp
[WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule
2025-01-19 18:13:06 +08:00
VKTexture2DLoader.cpp
[WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule
2025-01-19 18:13:06 +08:00
VKTextureCubeLoader.cpp
[WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule
2025-01-19 18:13:06 +08:00
VKTextureLoader.h
[WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule
2025-01-19 18:13:06 +08:00
Powered by Gitea Version: 1.23.6 Page: 112ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API