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ULRE/src/SceneGraph/font
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HuYingzhuo(hugo/hyzboy) cd2f278e84 renamed to VertexInputLayout instead of VertexAttributeBinding
2022-10-11 19:16:06 +08:00
..
Font.cpp
convert tabs to spaces
2020-07-29 15:24:41 +08:00
FontSource.cpp
renamed to FULL_WIDTH_SPACE from FULL_SPACE
2022-02-28 14:28:01 +08:00
FontSourceManage.cpp
convert file codes to UTF8-BOM
2020-07-29 01:00:25 +08:00
FontSourceMulti.cpp
used get_max
2022-02-18 19:59:02 +08:00
FontSourceSingle.cpp
convert file codes to UTF8-BOM
2020-07-29 01:00:25 +08:00
FontSourceWin.cpp
Improve character width calculation
2022-06-22 11:48:04 +08:00
FontSourceWin.h
use MemBlock instead uint8 * in WinBitmapFont
2020-08-07 16:14:29 +08:00
TextLayout.cpp
renamed to Primitive from Renderable
2022-06-24 17:51:05 +08:00
TextPrimitive.cpp
add VKPrimitive and TextPrimitive
2022-06-24 17:51:39 +08:00
TextRender.cpp
renamed to VertexInputLayout instead of VertexAttributeBinding
2022-10-11 19:16:06 +08:00
TileFont.cpp
auto clear chars from tile font.
2022-02-21 17:13:12 +08:00
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