ULRE/src/GUI/DefaultThemeEngine.cpp
hyzboy 722ab900d6 use RenderCmdBuffer instead RenderCommand,
use TextureCmdBuffer instead TextureCommand.
2020-11-09 15:37:00 +08:00

34 lines
694 B
C++

#include"DefaultThemeEngine.h"
namespace hgl
{
namespace gui
{
ThemeEngine *CreateDefaultThemeEngine(GPUDevice *dev)
{
return(new DefaultThemeEngine(dev));
}
bool DefaultThemeEngine::Init()
{
return(true);
}
void DefaultThemeEngine::Clear()
{
}
ThemeForm *DefaultThemeEngine::CreateForm(Form *f,RenderTarget *rt,RenderCmdBuffer *rc)
{
return(new DefaultThemeForm(f,rt,rc));
}
void DefaultThemeEngine::DrawPanel(RenderCmdBuffer *rc,const RectScope2f &rs)
{
if(!rc)return;
}
}//namespace gui
}//namespace hgl