ULRE/src/SceneGraph/Vulkan/VKRenderable.cpp

110 lines
3.1 KiB
C++

#include<hgl/graph/VKRenderable.h>
#include<hgl/graph/VKMaterialInstance.h>
#include<hgl/graph/VKMaterialParameters.h>
#include<hgl/graph/VKMaterial.h>
#include<hgl/graph/VKVertexAttribBuffer.h>
#include<hgl/util/hash/Hash.h>
VK_NAMESPACE_BEGIN
using namespace util;
VertexInputData::VertexInputData(const VIL *vil)
{
count=vil->GetAttrCount();
name_list=vil->GetNameList();
bind_list=vil->GetBindingList();
attr_list=vil->GetAttributeList();
buffer_list=new VkBuffer[count];
buffer_offset=new VkDeviceSize[count];
}
VertexInputData::~VertexInputData()
{
delete[] buffer_list;
delete[] buffer_offset;
}
Renderable::Renderable(Primitive *r,MaterialInstance *mi,Pipeline *p,VertexInputData *vid)
{
primitive=r;
pipeline=p;
mat_inst=mi;
vertex_input_data=vid;
if(vertex_input_data->count>0)
CountHash<HASH::Adler32>(vertex_input_data->buffer_list,vertex_input_data->count*sizeof(VkBuffer),(void *)&buffer_hash);
else
buffer_hash=0;
}
Renderable::~Renderable()
{
//需要在这里添加删除pipeline/desc_sets/primitive引用计数的代码
delete vertex_input_data;
}
Renderable *CreateRenderable(Primitive *prim,MaterialInstance *mi,Pipeline *p)
{
if(!prim||!mi||!p)return(nullptr);
const VIL *vil=mi->GetVIL();
const int input_count=vil->GetAttrCount();
const UTF8String &mtl_name=mi->GetMaterial()->GetName();
if(prim->GetBufferCount()<input_count) //小于材质要求的数量?那自然是不行的
{
LOG_ERROR("[FATAL ERROR] input buffer count of Renderable lesser than Material, Material name: "+mtl_name);
return(nullptr);
}
VBO *vbo;
const char *name;
VertexInputData *vid=new VertexInputData(vil);
for(int i=0;i<input_count;i++)
{
vbo=prim->GetVBO(vid->name_list[i],vid->buffer_offset+i);
name=vid->name_list[i];
if(!vbo)
{
LOG_ERROR("[FATAL ERROR] not found VBO \""+AnsiString(vid->name_list[i])+"\" in Material: "+mtl_name);
return(nullptr);
}
if(vbo->GetFormat()!=vid->attr_list[i].format)
{
LOG_ERROR( "[FATAL ERROR] VBO \""+UTF8String(name)+
UTF8String("\" format can't match Renderable, Material(")+mtl_name+
UTF8String(") Format(")+GetVulkanFormatName(vid->attr_list[i].format)+
UTF8String("), VBO Format(")+GetVulkanFormatName(vbo->GetFormat())+
")");
delete vid;
return(nullptr);
}
if(vbo->GetStride()!=vid->bind_list[i].stride)
{
LOG_ERROR( "[FATAL ERROR] VBO \""+UTF8String(name)+
UTF8String("\" stride can't match Renderable, Material(")+mtl_name+
UTF8String(") stride(")+UTF8String::numberOf(vid->bind_list[i].stride)+
UTF8String("), VBO stride(")+UTF8String::numberOf(vbo->GetStride())+
")");
delete vid;
return(nullptr);
}
vid->buffer_list[i]=vbo->GetBuffer();
}
return(new Renderable(prim,mi,p,vid));
}
VK_NAMESPACE_END