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ULRE/example/Gizmo
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hyzboy a9526ce956 Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples.
2024-08-27 01:27:53 +08:00
..
BlenderAxis.cpp
first step for BlinnPhongPureColor
2023-10-31 17:59:12 +08:00
CMakeLists.txt
Correct draw Gizmo Rotate/Scale, OK!!
2024-07-30 23:54:25 +08:00
Gizmo3DMove.cpp
to support GLM_FORCE_AVX2
2024-08-05 01:25:49 +08:00
Gizmo3DRotate.cpp
create BillboardSceneNode, but isn't final design.
2024-08-08 01:43:20 +08:00
Gizmo3DScale.cpp
to support GLM_FORCE_AVX2
2024-08-05 01:25:49 +08:00
Gizmo.h
Added a white ring outside gizmo_rotate
2024-08-01 01:42:21 +08:00
GizmoResource.cpp
test Draw Gizmo Rotate+Move
2024-07-31 00:11:24 +08:00
GizmoResource.h
[WIP] StaticMesh and GizmoMove
2024-07-28 23:34:04 +08:00
GizmoTest.cpp
Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples.
2024-08-27 01:27:53 +08:00
MetricCellsGrid.cpp
[WIP] StaticMesh and GizmoMove
2024-07-28 23:34:04 +08:00
PlaneGrid3D.cpp
Luminance change to ufloat8 instead of float in VertexLum material
2024-07-01 02:57:33 +08:00
RayPicking.cpp
create BillboardSceneNode, but isn't final design.
2024-08-08 01:43:20 +08:00
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