ULRE/inc/hgl/graph/font/TextLayout.h
2020-07-21 17:09:24 +08:00

86 lines
3.9 KiB
C++

#ifndef HGL_GRAPH_TEXT_LAYOUT_INCLUDE
#define HGL_GRAPH_TEXT_LAYOUT_INCLUDE
#include<hgl/type/StringList.h>
#include<hgl/graph/font/FontSource.h>
#include<hgl/graph/RenderableCreater.h>
namespace hgl
{
namespace graph
{
/**
* 字符属性,可精确到字也可精确到段落或是全文
*/
struct CharAttributes
{
bool bold =false; ///<加粗
bool italic =false; ///<右斜
bool underline =false; ///<下划线
Color4f CharColor; ///<字符颜色
Color4f BackgroundColor; ///<背影颜色
};//struct CharAttributes
/**
* 文本排列方向
*/
union TextDirection
{
uint8 text_direction;
struct
{
uint vertical:1; ///<是否竖排
uint right_to_left:1; ///<是否从右往左
uint bottom_to_top:1; ///<是否从下到上
};
};//union TextDirection
/**
* 文本对齐
*/
enum class TextAlign
{
Left=0, ///<左对齐
Right, ///<右对齐
Center, ///<居中
Fill, ///<排满整行/列
Top =Left, ///<上对齐
Bottom =Right ///<下对齐
};//enum class TextAlign
/**
* 文本排版属性
*/
struct TextLayoutAttributes
{
FontSource * font_source =nullptr; ///<字符源
CharAttributes *char_attributes =nullptr; ///<缺省字符属性
uint8 text_direction =0; ///<文本排列方向
TextAlign align =TextAlign::Left; ///<段落对齐
float char_gap =0.0f; ///<字间距
float line_gap =0.1f; ///<行间距(相对于字符高度)
float paragraph_gap =1.0f; ///<段间距(相对于字符高度)
float max_width =0.0f; ///<最大宽度(<=0代表无限制)
float max_height =0.0f; ///<最大高度(<=0代表无限制)
bool border_symbols_disable =true; ///<边界符号禁用(如行首禁用逗号)
// bool auto_symbols_convert =true; ///<自动符号转换(如tm/(r)/(c)等)
float space_size =0.5f; ///<半角空格尺寸(对应字符高度的系数)
float full_space_size =1.0f; ///<全角空格尺寸(对应字符高度的系数)
float tab_size =4.0f; ///<Tab符号尺寸(对应字符高度的系数)
bool compress_punctuation =false; ///<压缩标点符号
};//struct TextLayoutAttributes
int TextLayout(RenderableCreater *,const TextLayoutAttributes *,const int max_chars,const UTF16String &);
int PlaneTextLayout(RenderableCreater *,FontSource *font_source,const int max_chars,const UTF16String &);
}//namespace graph
}//namespace hgl
#endif//HGL_GRAPH_TEXT_LAYOUT_INCLUDE