ULRE/inc/hgl/graph/RenderDriver.h

15 lines
285 B
C++

#ifndef HGL_RENDER_DRIVER_INCLUDE
#define HGL_RENDER_DRIVER_INCLUDE
#include<hgl/graph/RenderStatus.h>
namespace hgl
{
namespace graph
{
void InitOpenGLDebug();
bool IsSupportDSA();
}//namespace graph
}//namespace hgl
#endif//HGL_RENDER_DRIVER_INCLUDE