ULRE/src/SceneGraph/Vulkan/VKImageView.cpp

59 lines
2.0 KiB
C++

#include<hgl/graph/VKImageView.h>
VK_NAMESPACE_BEGIN
ImageView::~ImageView()
{
delete ivci;
vkDestroyImageView(device,image_view,nullptr);
}
ImageView *CreateImageView(VkDevice device,VkImageViewType type,VkFormat format,const VkExtent3D &ext,const uint32_t &miplevel,VkImageAspectFlags aspectMask,VkImage img)
{
ImageViewCreateInfo *iv_createinfo=new ImageViewCreateInfo;
iv_createinfo->image =img;
iv_createinfo->format =format;
iv_createinfo->viewType =type;
iv_createinfo->subresourceRange.aspectMask =aspectMask;
iv_createinfo->subresourceRange.baseMipLevel =0;
iv_createinfo->subresourceRange.levelCount =miplevel;
iv_createinfo->subresourceRange.baseArrayLayer =0;
if(type==VK_IMAGE_VIEW_TYPE_CUBE)
iv_createinfo->subresourceRange.layerCount =6;
else
if(type==VK_IMAGE_VIEW_TYPE_CUBE_ARRAY)
iv_createinfo->subresourceRange.layerCount =6*ext.depth;
else
iv_createinfo->subresourceRange.layerCount =ext.depth;
if(aspectMask&VK_IMAGE_ASPECT_DEPTH_BIT)
{
if(format>=VK_FORMAT_D16_UNORM_S8_UINT)
iv_createinfo->subresourceRange.aspectMask|=VK_IMAGE_ASPECT_STENCIL_BIT;
iv_createinfo->components.r=VK_COMPONENT_SWIZZLE_IDENTITY;
iv_createinfo->components.g=VK_COMPONENT_SWIZZLE_IDENTITY;
iv_createinfo->components.b=VK_COMPONENT_SWIZZLE_IDENTITY;
iv_createinfo->components.a=VK_COMPONENT_SWIZZLE_IDENTITY;
}
else
{
iv_createinfo->components.r=VK_COMPONENT_SWIZZLE_R;
iv_createinfo->components.g=VK_COMPONENT_SWIZZLE_G;
iv_createinfo->components.b=VK_COMPONENT_SWIZZLE_B;
iv_createinfo->components.a=VK_COMPONENT_SWIZZLE_A;
}
VkImageView img_view;
if(vkCreateImageView(device,iv_createinfo,nullptr,&img_view)!=VK_SUCCESS)
{
delete iv_createinfo;
return(nullptr);
}
return(new ImageView(device,img_view,iv_createinfo,ext));
}
VK_NAMESPACE_END