ULRE/src/SceneGraph/Vulkan/Texture/BufferImageCopy2D.h

93 lines
2.5 KiB
C++

#pragma once
#include<hgl/graph/VKTexture.h>
#include<hgl/type/RectScope.h>
VK_NAMESPACE_BEGIN
struct BufferImageCopy:public VkBufferImageCopy
{
public:
BufferImageCopy()
{
hgl_zero(*this);
imageSubresource.layerCount=1;
}
BufferImageCopy(const VkImageAspectFlags aspect_mask):BufferImageCopy()
{
imageSubresource.aspectMask=aspect_mask;
}
BufferImageCopy(const Texture2D *tex):BufferImageCopy()
{
imageSubresource.aspectMask=tex->GetAspect();
SetRectScope(tex->GetWidth(),tex->GetHeight());
}
template<typename T>
BufferImageCopy(const Texture2D *tex,const RectScope2<T> &rs):BufferImageCopy()
{
imageSubresource.aspectMask=tex->GetAspect();
SetRectScope(rs);
}
BufferImageCopy(const Texture2DArray *tex):BufferImageCopy()
{
imageSubresource.aspectMask=tex->GetAspect();
SetRectScope(tex->GetWidth(),tex->GetHeight());
}
template<typename T>
BufferImageCopy(const Texture2DArray *tex,const RectScope2<T> &rs,const uint32_t bl,const uint32_t lc):BufferImageCopy()
{
imageSubresource.aspectMask =tex->GetAspect();
imageSubresource.baseArrayLayer =bl;
imageSubresource.layerCount =lc;
SetRectScope(rs);
}
BufferImageCopy(const TextureCube *tex):BufferImageCopy()
{
imageSubresource.aspectMask=tex->GetAspect();
imageSubresource.layerCount=6;
SetRectScope(tex->GetWidth(),tex->GetHeight());
}
void Set(const VkImageAspectFlags aspect_mask,const uint32_t layer_count)
{
imageSubresource.aspectMask=aspect_mask;
imageSubresource.layerCount=layer_count;
}
void Set(Image2DRegion *ir)
{
imageOffset.x =ir->left;
imageOffset.y =ir->top;
imageOffset.z =0;
imageExtent.width =ir->width;
imageExtent.height =ir->height;
imageExtent.depth =1;
}
void SetRectScope(uint32_t width,uint32_t height)
{
imageOffset.x =0;
imageOffset.y =0;
imageOffset.z =0;
imageExtent.width =width;
imageExtent.height =height;
imageExtent.depth =1;
}
template<typename T>
void SetRectScope(const RectScope2<T> &rs)
{
imageOffset.x =rs.Left;
imageOffset.y =rs.Top;
imageOffset.z =0;
imageExtent.width =rs.Width;
imageExtent.height =rs.Height;
imageExtent.depth =1;
}
};//
VK_NAMESPACE_END