ULRE/src/ShaderGen/3d/M_Billboard.cpp

16 lines
464 B
C++

#include"Std3DMaterial.h"
STD_MTL_NAMESPACE_BEGIN
MaterialCreateInfo *CreateBillboard2DDynamic(mtl::BillboardMaterialCreateConfig *cfg);
MaterialCreateInfo *CreateBillboard2DFixedSize(mtl::BillboardMaterialCreateConfig *cfg);
MaterialCreateInfo *CreateBillboard2D(mtl::BillboardMaterialCreateConfig *cfg)
{
if(cfg->fixed_size)
return CreateBillboard2DFixedSize(cfg);
else
return CreateBillboard2DDynamic(cfg);
}
STD_MTL_NAMESPACE_END