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ULRE
/
inc
/
hgl
/
graph
/
shader
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hyzboy
713e76215c
use type instead of set in ShaderDescriptorSet. example "texture rect" can run OK.
2021-06-22 17:39:15 +08:00
..
ShaderResource.h
use type instead of set in ShaderDescriptorSet. example "texture rect" can run OK.
2021-06-22 17:39:15 +08:00