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ULRE
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ULRE
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example
History
HuYingzhuo(hugo/hyzboy)
6f58475abd
added SceneAppFramework, global_descriptor.Bind used auto-mode.
2023-10-11 18:49:29 +08:00
..
2dVector
VKRenderable and CommandBufferRender supported newly VertexInputLayout
2023-05-04 19:11:18 +08:00
Basic
added SceneAppFramework, global_descriptor.Bind used auto-mode.
2023-10-11 18:49:29 +08:00
common
added SceneAppFramework, global_descriptor.Bind used auto-mode.
2023-10-11 18:49:29 +08:00
Gizmo
added SceneAppFramework, global_descriptor.Bind used auto-mode.
2023-10-11 18:49:29 +08:00
GUI
add space file
2020-11-09 19:00:58 +08:00
Texture
finished StdMaterialLoader, test all examples ok.
2023-10-10 14:49:33 +08:00
Vulkan
fixed RayPicking.cpp, it can RUN ok!
2023-10-05 00:50:31 +08:00
CMakeLists.txt
Parse MaterialInstance filed in MaterialFileLoader.cpp
2023-10-09 01:12:27 +08:00