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ULRE/inc/hgl/graph/mtl
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HuYingzhuo(hugo/hyzboy) 6c7f9ea9d1 perpare it for VertexColor3D material.
2023-09-27 20:31:46 +08:00
..
2d
perpare it for VertexColor3D material.
2023-09-27 20:31:46 +08:00
3d
perpare it for VertexColor3D material.
2023-09-27 20:31:46 +08:00
MaterialConfig.h
perpare it for VertexColor3D material.
2023-09-27 20:31:46 +08:00
MaterialVertexFormat.h
update codes...but can't compile
2023-04-20 21:49:48 +08:00
SamplerName.h
perpare it for VertexColor3D material.
2023-09-27 20:31:46 +08:00
ShaderBuffer.h
temporary to disable the RenderList and RenderNode
2023-04-28 11:10:50 +08:00
StdMaterial.h
support MI_MAX_COUNT in ShaderGen
2023-06-02 20:45:19 +08:00
UBOCommon.h
completed AutoMergeMaterialInstance,test ok. next step is to support texture2d array
2023-09-20 21:53:30 +08:00
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