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6b8682375508cd5fb87a8b01b10a89794a076f4d
ULRE/example
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hyzboy 6b86823755 [OK] 已证明新的Ray::ToLineSegmentDistance函数有效,测试成功。但因为没有通知RENDER LIST更新AssignBuffer所以看不出来效果。
2025-07-28 13:28:05 +08:00
..
2dVector
renamed to CreateMesh from CreateRenderable
2025-05-18 02:19:14 +08:00
Basic
改动CAMERA控制事件输入流水线
2025-07-10 00:46:04 +08:00
common
重新命名EventDispatcher的添加/解决函数
2025-07-17 02:26:00 +08:00
Gizmo
[OK] 已证明新的Ray::ToLineSegmentDistance函数有效,测试成功。但因为没有通知RENDER LIST更新AssignBuffer所以看不出来效果。
2025-07-28 13:28:05 +08:00
GUI
renamed to CreateMesh from CreateRenderable
2025-05-18 02:19:14 +08:00
LightBasic
renamed to CreateMesh from CreateRenderable
2025-05-18 02:19:14 +08:00
Texture
部分范例迁移到新WorkObject/CreateMaterialInstance结构
2025-05-18 23:42:39 +08:00
Vulkan
renamed to Mesh.h/.cpp from VKRenderable.h/.cpp
2025-05-18 02:15:33 +08:00
CMakeLists.txt
created ULRE.Work contains WorkObject/WorkManager
2025-01-28 20:48:43 +08:00
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