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57388370087b99d59c71b8ba2da75fb3389ddf46
ULRE/inc/hgl/shadergen
History
hyzboy 5738837008 update String<> names
2025-01-04 14:14:47 +08:00
..
MaterialCreateInfo.h
resume Assign instead of local2world and materialinstanceId in VertexInputStream
2024-05-25 17:58:39 +08:00
MaterialDescriptorInfo.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
ShaderCreateInfo.h
update String<> names
2025-01-04 14:14:47 +08:00
ShaderCreateInfoFragment.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderCreateInfoGeometry.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderCreateInfoMap.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
ShaderCreateInfoVertex.h
maybe finished, all examples test OK!
2024-06-20 00:16:29 +08:00
ShaderDescriptorInfo.h
use Contains instead of IsMember/IsExist
2024-10-05 22:51:27 +08:00
StandardMaterial.h
added a standard material that it's VertexColor2DNDC.
2023-03-21 21:01:16 +08:00
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