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ULRE/inc/hgl/shadergen
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hyzboy 2f49e80122 [WIP]
2024-06-19 14:03:46 +08:00
..
MaterialCreateInfo.h
resume Assign instead of local2world and materialinstanceId in VertexInputStream
2024-05-25 17:58:39 +08:00
MaterialDescriptorInfo.h
support MI_MAX_COUNT in ShaderGen
2023-06-02 20:45:19 +08:00
ShaderCreateInfo.h
[WIP]
2024-06-19 14:03:46 +08:00
ShaderCreateInfoFragment.h
[WIP]
2024-06-19 14:03:46 +08:00
ShaderCreateInfoGeometry.h
[WIP]
2024-06-19 14:03:46 +08:00
ShaderCreateInfoMap.h
removed shadergen namespace
2023-03-21 18:05:48 +08:00
ShaderCreateInfoVertex.h
[WIP]
2024-06-19 14:03:46 +08:00
ShaderDescriptorInfo.h
[WIP]
2024-06-19 14:03:46 +08:00
StandardMaterial.h
added a standard material that it's VertexColor2DNDC.
2023-03-21 21:01:16 +08:00
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