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2ab8528e86737a83dfdd03624d94fd43de29e40e
ULRE
/
inc
/
hgl
/
component
History
hyzboy
2ab8528e86
在PrimitiveComponent/MeshComponent实现GetBoundingBox函数
2025-07-08 01:30:02 +08:00
..
collision
增加一些新的COLLISION COMPONENT定义
2025-06-23 18:54:16 +08:00
Component.h
英文语法修改Registry->Register
2025-07-03 10:16:34 +08:00
MeshComponent.h
在PrimitiveComponent/MeshComponent实现GetBoundingBox函数
2025-07-08 01:30:02 +08:00
PrimitiveComponent.h
在PrimitiveComponent/MeshComponent实现GetBoundingBox函数
2025-07-08 01:30:02 +08:00
RenderComponent.h
MeshComponent增加OverrideMaterial的设计,还未测试。下一步使用Gizmo3DMove来测试override material
2025-07-06 12:09:11 +08:00
SceneComponent.h
实现了由Component实现的自我复制,而无需关心具体的Component派生类.
2025-06-16 00:28:21 +08:00