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2ab8528e86737a83dfdd03624d94fd43de29e40e
ULRE/inc/hgl
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hyzboy 2ab8528e86 在PrimitiveComponent/MeshComponent实现GetBoundingBox函数
2025-07-08 01:30:02 +08:00
..
component
在PrimitiveComponent/MeshComponent实现GetBoundingBox函数
2025-07-08 01:30:02 +08:00
db
数据模板跟随变动
2025-05-04 19:33:04 +08:00
graph
增加新的RenderBoundBox.cpp测试用例,未完成,但当前版本可渲染。
2025-07-06 18:14:00 +08:00
gui
各种类名结构名优化,不再使用GPU开头
2025-05-17 20:26:36 +08:00
input
分离VKDebugOut以及VKProperties
2019-11-06 20:52:09 +08:00
shadergen
Shader生成准备增加WorldPosition
2025-07-07 01:27:25 +08:00
util
support String
2020-09-05 17:54:21 +08:00
.directory
删除glm下载文件
2018-11-27 15:45:20 +08:00
WorkManager.h
英文语法修改Registry->Register
2025-07-03 10:16:34 +08:00
WorkObject.h
RenderFramework/WorkObject增加CreateVDM函数
2025-07-06 18:13:22 +08:00
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