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ULRE
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ULRE
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example
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hyzboy
19b5b08c25
1.RenderPass记录color/depth格式
...
2.建立ImageView类,封装imageview部分信息 3.改进CreateFramebuffer,增加ImageView传入格式检测
2019-04-22 00:33:48 +08:00
..
DirectGLRender
引入RenderState设计
2019-03-27 22:13:49 +08:00
DirectGLTexture
更新范例测试程序到最新的VBO/VAO/Renderable上
2019-03-27 21:14:23 +08:00
EnumRenderDevice
hgl/render/改为hgl/graph/
2018-11-30 17:46:58 +08:00
NullWindow
文件连动修改
2019-03-16 11:20:42 +08:00
OutputGLInfo
OutputGLInfo增加更多信息输出
2019-03-26 11:43:43 +08:00
TextureSampler
更新范例测试程序到最新的VBO/VAO/Renderable上
2019-03-27 21:14:23 +08:00
Vulkan
1.RenderPass记录color/depth格式
2019-04-22 00:33:48 +08:00
CMakeLists.txt
开始Vulkan尝试
2019-04-09 00:22:26 +08:00