ULRE/src/SceneGraph/Vulkan/VKSemaphore.cpp

8 lines
151 B
C++

#include<hgl/graph/VKSemaphore.h>
VK_NAMESPACE_BEGIN
GPUSemaphore::~GPUSemaphore()
{
vkDestroySemaphore(device,sem,nullptr);
}
VK_NAMESPACE_END