Logo
Explore Help
Register Sign In
hyzboy/ULRE
1
0
Fork 0
You've already forked ULRE
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
ULRE/inc/hgl
History
hyzboy 0b172bfc81 SceneNode的Owner改名为ParentNode,以及相关函数改名
2025-03-25 01:22:20 +08:00
..
component
增加ComponentManager::GetComponents(..SceneNode)
2025-03-25 01:17:18 +08:00
db
增加db/Field等定义
2019-06-03 22:32:18 +08:00
graph
SceneNode的Owner改名为ParentNode,以及相关函数改名
2025-03-25 01:22:20 +08:00
gui
renamed to SortedSet from SortedSets
2024-11-18 13:19:11 +08:00
input
分离VKDebugOut以及VKProperties
2019-11-06 20:52:09 +08:00
shadergen
renamed to ShaderBufferSource from ShaderBuffer
2025-03-04 22:41:07 +08:00
util
support String
2020-09-05 17:54:21 +08:00
.directory
删除glm下载文件
2018-11-27 15:45:20 +08:00
WorkManager.h
example 0/1 run OK on newly RenderTarget
2025-03-12 01:25:49 +08:00
WorkObject.h
Added WorkObject::CreatePrimitive function.
2025-03-14 00:17:19 +08:00
Powered by Gitea Version: 1.23.6 Page: 517ms Template: 29ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API