macro(CreateProject name) add_executable(${name} ${ARGN} VulkanAppFramework.h) target_link_libraries(${name} ${ULRE}) IF(WIN32) set_target_properties(${name} PROPERTIES VS_DEBUGGER_WORKING_DIRECTORY ${ULRE_RUNTIME_PATH}) ENDIF() endmacro() CreateProject(00.triangle main.cpp) CreateProject(01.indices_rect indices_rect.cpp) CreateProject(02.texture_rect texture_rect.cpp TGATexture.cpp) CreateProject(03.Geometry2D Geometry2D.cpp) CreateProject(04.Geometry3D Geometry3D.cpp) CreateProject(05.SceneTree SceneTree.cpp) CreateProject(06.LoadModel LoadModel.cpp TGATexture.cpp AssimpLoaderMesh.h AssimpLoaderMesh.cpp ViewModelFramework.h) target_link_libraries(06.LoadModel assimp) CreateProject(07.InlineGeometryScene InlineGeometryScene.cpp) CreateProject(08.Atomsphere Atomsphere.cpp) CreateProject(09.Deferred Deferred.cpp TGATexture.cpp) CreateProject(10.TextureFormat TextureFormat.cpp TGATexture.cpp)