#ifndef HGL_GRAPH_VULKAN_MATERIAL_DESCRIPTOR_MANAGER_INCLUDE #define HGL_GRAPH_VULKAN_MATERIAL_DESCRIPTOR_MANAGER_INCLUDE #include #include VK_NAMESPACE_BEGIN class MaterialDescriptorManager { UTF8String mtl_name; bool set_has_desc[DESCRIPTOR_SET_TYPE_COUNT]; Map binding_map[VK_DESCRIPTOR_TYPE_RANGE_SIZE]; private: VkDescriptorSetLayoutBinding *all_dslb; DescriptorSetLayoutCreateInfo dsl_ci[DESCRIPTOR_SET_TYPE_COUNT]; public: MaterialDescriptorManager(const UTF8String &,ShaderDescriptor *,const uint); ~MaterialDescriptorManager(); const UTF8String &GetMaterialName()const{return mtl_name;} const int GetBinding(const VkDescriptorType &desc_type,const AnsiString &name)const; const int GetUBO (const AnsiString &name,bool dynamic)const{return GetBinding(dynamic?VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC:VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,name);} const int GetSSBO (const AnsiString &name,bool dynamic)const{return GetBinding(dynamic?VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC:VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,name);} const int GetImageSampler (const AnsiString &name )const{return GetBinding(VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,name);} const int GetInputAttachment(const AnsiString &name )const{return GetBinding(VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT,name);} const DescriptorSetLayoutCreateInfo *GetDSLCI(const DescriptorSetType &type)const{return dsl_ci+size_t(type);} //const ShaderDescriptorList &GetDescriptorList(const DescriptorSetType &type)const{return sd_list_by_set_type[size_t(type)];} const bool hasSet(const DescriptorSetType &type)const{return set_has_desc[size_t(type)];} //!sd_list_by_set_type[size_t(type)].IsEmpty();} };//class MaterialDescriptorManager VK_NAMESPACE_END #endif//HGL_GRAPH_VULKAN_MATERIAL_DESCRIPTOR_MANAGER_INCLUDE