/* Gizmo move ref: Blender 4 0 9-10 *----------------->>>> | | | 5+ | +6 | | v 假设轴尺寸为10 箭头长度为2,直径为2 双轴调节正方形,长宽为1,位置为5,5 中心球半径为1 */ #include"GizmoResource.h" #include #include #include #include #include VK_NAMESPACE_BEGIN namespace { /** * 移动 Gizmo 节点 */ class GizmoMoveNode:public SceneNode { struct GizmoMoveAxis { MeshComponent *cylinder; //圆柱 MeshComponent *cone; //圆锥 MeshComponent *square; //双轴调节正方形 }; MeshComponent *sphere=nullptr; GizmoMoveAxis axis[3]{}; //X,Y,Z 三个轴 public: using SceneNode::SceneNode; SceneNode *CreateNode()const override { return(new GizmoMoveNode); } bool Init(RenderFramework *render_framework) { ComponentDataPtr sphere=GetGizmoMeshComponentDataPtr(GizmoShape::Sphere,GizmoColor::White); ComponentDataPtr cylinder[3] { GetGizmoMeshComponentDataPtr(GizmoShape::Cylinder,GizmoColor::Red), GetGizmoMeshComponentDataPtr(GizmoShape::Cylinder,GizmoColor::Green), GetGizmoMeshComponentDataPtr(GizmoShape::Cylinder,GizmoColor::Blue), }; ComponentDataPtr cone[3] { GetGizmoMeshComponentDataPtr(GizmoShape::Cone,GizmoColor::Red), GetGizmoMeshComponentDataPtr(GizmoShape::Cone,GizmoColor::Green), GetGizmoMeshComponentDataPtr(GizmoShape::Cone,GizmoColor::Blue), }; ComponentDataPtr square[3]= { GetGizmoMeshComponentDataPtr(GizmoShape::Square,GizmoColor::Red), GetGizmoMeshComponentDataPtr(GizmoShape::Square,GizmoColor::Green), GetGizmoMeshComponentDataPtr(GizmoShape::Square,GizmoColor::Blue) }; if(!sphere) return(false); for(int i=0;i<3;i++) { if(!cylinder[i]) return(false); if(!cone[i]) return(false); if(!square[i]) return(false); } CreateComponentInfo cci(this); render_framework->CreateComponent(&cci,sphere); { Transform tm; const Vector3f one_scale(1); const Vector3f square_scale(2); const Vector3f cylinder_scale(GIZMO_CYLINDER_RADIUS,GIZMO_CYLINDER_RADIUS,GIZMO_CYLINDER_HALF_LENGTH); { tm.SetScale(cylinder_scale); tm.SetTranslation(0,0,GIZMO_CYLINDER_OFFSET); cci.mat=tm; render_framework->CreateComponent(&cci,cylinder[2]); //Z 向上圆柱 tm.SetScale(one_scale); tm.SetTranslation(0,0,GIZMO_CONE_OFFSET); cci.mat=tm; render_framework->CreateComponent(&cci,cone[2]); //Z 向上圆锥 tm.SetScale(square_scale); tm.SetTranslation(GIZMO_TWO_AXIS_OFFSET,GIZMO_TWO_AXIS_OFFSET,0); cci.mat=tm; render_framework->CreateComponent(&cci,square[2]); } { tm.SetScale(cylinder_scale); tm.SetRotation(AxisVector::Y,90); tm.SetTranslation(GIZMO_CYLINDER_OFFSET,0,0); cci.mat=tm; render_framework->CreateComponent(&cci,cylinder[0]); //X 向右圆柱 tm.SetScale(one_scale); tm.SetTranslation(GIZMO_CONE_OFFSET,0,0); cci.mat=tm; render_framework->CreateComponent(&cci,cone[0]); //X 向右圆锥 tm.SetScale(square_scale); tm.SetTranslation(0,GIZMO_TWO_AXIS_OFFSET,GIZMO_TWO_AXIS_OFFSET); cci.mat=tm; render_framework->CreateComponent(&cci,square[0]); } { tm.SetScale(cylinder_scale); tm.SetRotation(AxisVector::X,-90); tm.SetTranslation(0,GIZMO_CYLINDER_OFFSET,0); cci.mat=tm; render_framework->CreateComponent(&cci,cylinder[1]); //Y 向前圆柱 tm.SetScale(one_scale); tm.SetTranslation(0,GIZMO_CONE_OFFSET,0); cci.mat=tm; render_framework->CreateComponent(&cci,cone[1]); //Y 向前圆锥 tm.SetScale(square_scale); tm.SetTranslation(GIZMO_TWO_AXIS_OFFSET,0,GIZMO_TWO_AXIS_OFFSET); cci.mat=tm; render_framework->CreateComponent(&cci,square[1]); } } return(true); } };//class GizmoMoveNode:public SceneNode static GizmoMoveNode *sn_gizmo_move=nullptr; }//namespace SceneNode *GetGizmoMoveNode() { return sn_gizmo_move; } void ClearGizmoMoveNode() { SAFE_CLEAR(sn_gizmo_move); } bool InitGizmoMoveNode(RenderFramework *render_framework) { if(sn_gizmo_move) return(false); sn_gizmo_move=new GizmoMoveNode; if(!sn_gizmo_move->Init(render_framework)) { delete sn_gizmo_move; sn_gizmo_move=nullptr; return(false); } return(true); } VK_NAMESPACE_END