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a7af276a44
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updated SunLightPureColor.mtl
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2024-03-04 12:58:22 +08:00 |
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8b82c6c25c
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support the new other codes.
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2024-03-02 10:35:27 +08:00 |
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a8d68c295d
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renamed many values.
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2024-02-13 22:27:12 +08:00 |
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f666d5b248
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renamed values of BlinnPhongDirectionLight.cpp
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2024-02-12 08:23:31 +08:00 |
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55c27a883b
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init empty BlinnPhongDirectionLight example
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2024-02-12 08:20:24 +08:00 |
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6a7f8e7754
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fixed access method
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2024-02-03 19:53:19 +08:00 |
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1dbf8ae5c7
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renamed values.
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2023-12-24 01:35:30 +08:00 |
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8dbc1d899c
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added to Check ubolist in MaterialFileLoader.cpp
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2023-12-05 02:24:09 +08:00 |
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d010ee4278
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I updated two sub-modules, Platform and Util.
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2023-12-05 02:13:21 +08:00 |
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4aeb28c571
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added a parse in MaterialFileLoader.cpp that it's UBOParse
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2023-12-05 02:08:18 +08:00 |
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775e031422
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added VK_LAYER_AMD_switchable_graphics in VKInstance.h/VKProperties.cpp
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2023-12-05 02:07:25 +08:00 |
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deefdf1416
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used uint instead of int in Size of viewport
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2023-11-10 04:24:10 +08:00 |
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ba2d479f05
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improved Gizmo3DMove.cpp
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2023-11-02 18:51:02 +08:00 |
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b16341c0f9
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draw gizmo3d move, next step is mouse to pick the gizmo
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2023-11-01 18:37:10 +08:00 |
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d5eeb081e1
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removed codes about RenderCmdBuffer::SetLineWidth
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2023-11-01 18:36:20 +08:00 |
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4bb66d2746
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added "wide_lines" requirment in CreateRenderDevice and VulkanAppFramework
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2023-11-01 11:00:55 +08:00 |
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625a7387ae
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adjusted VulkanHardwareRequirement order in CreateRenderDevice functions.
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2023-11-01 10:59:51 +08:00 |
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c4deceebd9
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first step for BlinnPhongPureColor
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2023-10-31 17:59:12 +08:00 |
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4ed0e281b2
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first run MetricCellsGrid OK!
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2023-10-13 19:22:11 +08:00 |
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9369ad115b
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UBO ViewportInfo in All graphics shader.
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2023-10-13 19:21:34 +08:00 |
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7788459109
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improved and fixed CreatePlane
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2023-10-13 19:21:04 +08:00 |
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a58589f01f
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moved AddBuffer to .h for RenderResource
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2023-10-13 10:47:42 +08:00 |
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240b6fb0e3
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added UBO/SSBO/INBO debug output.
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2023-10-13 10:42:21 +08:00 |
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b72a924853
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Merge branch 'devel_27_Default3DMaterial' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_27_Default3DMaterial
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2023-10-13 09:55:20 +08:00 |
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b781ff41a3
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removed codes about VkDebugMaker
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2023-10-13 02:01:57 +08:00 |
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4ee6962d04
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added lot of debug output based VkDebugUtils
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2023-10-13 01:48:07 +08:00 |
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7eff39b3b0
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draw_triangle_use_UBO support u16 position format and u8 norm color format.
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2023-10-12 15:00:39 +08:00 |
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6b13c159d8
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added comp operator in MaterialConfig
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2023-10-12 14:59:39 +08:00 |
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2f560a28a7
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fixed all examples that can RUN OK!
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2023-10-12 10:39:43 +08:00 |
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8ba171efda
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added debug name.
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2023-10-12 05:55:39 +08:00 |
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317635877b
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optimized MaterialRenderList, removed last_vil(pipeline already include vil), don't create assign_buffer if material don't include assign
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2023-10-12 02:24:58 +08:00 |
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255c7859f1
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optimized DescriptorSets::Update
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2023-10-12 01:40:59 +08:00 |
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ae85d3fc66
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removed ReverseDirection from CameraMouseControl
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2023-10-12 01:39:47 +08:00 |
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a5830e18cb
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added ReserveDirection
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2023-10-11 19:38:12 +08:00 |
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ae88a65315
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added newly CreateMaterialInstance that include MIData
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2023-10-11 19:14:24 +08:00 |
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77b0266cdc
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Used SceneAppFramework instead of CameraAppFramework in RayPicking.cpp
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2023-10-11 19:06:18 +08:00 |
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c99934fdf9
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added RenderResource::LoadMaterial functions, it can't easy CreateMaterial from file.
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2023-10-11 19:02:17 +08:00 |
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aa6071a948
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added newly files and adjust comments.
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2023-10-11 18:50:06 +08:00 |
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6f58475abd
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added SceneAppFramework, global_descriptor.Bind used auto-mode.
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2023-10-11 18:49:29 +08:00 |
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cfed14d746
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renamed to require_list instead of require in MaterialFileData
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2023-10-11 13:14:34 +08:00 |
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27c409c7fd
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added To parse "require" of the MaterialBlock in MaterialFileLoader.cpp
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2023-10-11 13:12:51 +08:00 |
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bee48890cb
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optimized codes of MaterialFileLoader.cpp
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2023-10-10 19:30:07 +08:00 |
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a2669d2123
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adjust class's name in MaterialFileLoader.cpp
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2023-10-10 19:21:33 +08:00 |
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737438aaed
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added Normal.glsl BlinnPhongPureColor.mtl
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2023-10-10 19:14:10 +08:00 |
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8a5711154f
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finished StdMaterialLoader, test all examples ok.
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2023-10-10 14:49:33 +08:00 |
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3dd308aff1
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added sampler parse in MaterialFileLoader.cpp
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2023-10-10 14:46:20 +08:00 |
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bead8128b7
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test ok that LoadPureColor2D material from file.
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2023-10-10 10:57:29 +08:00 |
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019e9964fa
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Merge branch 'devel_27_Default3DMaterial' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_27_Default3DMaterial
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2023-10-10 09:49:59 +08:00 |
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7ca81f38e8
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Std2DMaterialLoader start ok,,but don't support Sampler2D in material file...
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2023-10-10 02:48:02 +08:00 |
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03750832c8
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MaterialFileData added origin data.
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2023-10-10 01:19:05 +08:00 |
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