35a282ef5e
used DESCRIPTOR_SET_TYPE_COUNT
2023-03-20 13:35:04 +08:00
3a378be660
removed sd_list for MaterialDescriptorSets
2023-03-19 20:41:12 +08:00
aed56a35e0
use GetSPVData/GetSPVSize instead of GetCode/GetCodeSize
2023-03-19 20:23:54 +08:00
09277924f1
comment sd_list_by_set_type array and GetDescriptorList function at MaterialDescriptorSets
2023-03-19 20:18:56 +08:00
c4a4ec5ebc
used "uint32_t *" for SPVDATA
2023-03-19 20:18:10 +08:00
facdec5556
1.removed VertexShaderModule
...
2.added VertexInput at MaterialData
3.newly CreateShaderModule/CreateMaterial functions at GPUDevice/RenderResource class.
2023-03-19 19:41:21 +08:00
42f63c5ef1
renamed few values at VKShaderModule
2023-03-19 13:37:55 +08:00
5f4dd09f92
updated ShaderStage
2023-03-18 21:07:21 +08:00
9872f74160
used short funcname.
2023-03-18 17:58:57 +08:00
529d6b7939
used newly ShaderAttributeArray
2023-03-17 21:06:05 +08:00
f748301787
split standalone VKUUID.h/DebugOutProperties.h
2023-03-17 18:15:55 +08:00
165f9d2a5f
rename and layout.
2023-03-17 16:21:12 +08:00
4de8139936
reanmed to ShaderAttribute instead of ShaderStage
2023-03-17 16:06:11 +08:00
ba65d1abf2
renamed to PerMaterial instead of PerMaterialInstance
2023-03-04 18:21:03 +08:00
ef8f630056
1.define VAT
...
2.renamed to UBOStruct instead of UBOCodes.
3.moved AddInput/AddOutput to ShaderCreater from VertexShaderCreater
4.moved descriptor object to MDM from SDM
2023-03-04 16:57:50 +08:00
b4dccf7814
use standalone DescriptorSetType,ShaderDescriptor,ShaderStage
2023-03-02 20:19:25 +08:00
f2d5209681
used VulkanFormat::BaseType instead of VulkanNumberType
2023-03-01 15:39:20 +08:00
0abe38de98
LoadMaterial use ConstBufferReader
2023-02-23 19:01:01 +08:00
6536b715c3
added comment.
2023-02-23 17:58:08 +08:00
99939bd83d
optimized CreatePipeline of RenderPass class
2023-02-23 14:43:57 +08:00
a6b71a449e
optimized name of values.
2023-02-23 13:25:05 +08:00
e31a6cca13
commented binding_list of VKMaterialDescriptorSets, because I don't know it's function.
2023-02-23 12:40:23 +08:00
cce2cab12c
renamed to PerMaterialInstance instead of PerMaterial
2023-02-23 12:31:42 +08:00
af4b9cd6d4
renamed to DescriptorSetType instead of DescriptorSetsType
2023-02-22 21:53:51 +08:00
b35ef27610
upgraded to newly DescriptorSetType
2023-02-22 21:50:18 +08:00
95064488db
rename and layout codes.
2023-02-21 22:32:03 +08:00
2fb443bcb4
updated codes to support newly CM??? modules.
2023-02-19 19:28:47 +08:00
b8a83a25eb
use VKDescriptorSet instead of VKDescriptorSets
2023-02-13 11:50:55 +08:00
251d851f65
upgraded codes based on newly CM... library.
2023-02-13 11:48:53 +08:00
8fc83ba9b3
added PipelineCacheCreateInfo struct.
2022-10-28 17:57:09 +08:00
f8646ca880
renamed Semaphore instead of GPUSemaphore,
...
renamed Queue instead of GPUQueue
2022-10-14 19:40:16 +08:00
fc2c8021ba
renamed Fence instead of GPUFence
2022-10-14 19:27:29 +08:00
b980457ba2
renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,
2022-10-14 17:52:35 +08:00
cd2f278e84
renamed to VertexInputLayout instead of VertexAttributeBinding
2022-10-11 19:16:06 +08:00
bb3b06f168
added Debug log.
2022-09-29 18:29:21 +08:00
cc02b719e6
improved codes of Debug
2022-09-27 19:41:28 +08:00
28e48a0142
added QueueBegin/End/Insert at DebugUtils
2022-09-26 22:06:17 +08:00
d98df3ee9c
added DebugUtils/DebugMaker test
2022-09-26 16:11:42 +08:00
12760ab5c5
added VKDebugUtils.h/.cpp
2022-09-26 12:14:52 +08:00
96160b1372
use "Vertex Input Rate Instance" if name of vertex input state have "Inst_" prefix.
2022-08-30 12:33:54 +08:00
c0fde0e2a6
added "dynamic rendering" support.
2022-08-18 19:01:08 +08:00
8a66578813
added compute_family value in VKDeviceAttribute
2022-08-18 19:00:33 +08:00
d8d8d97abd
renamed to Renderable from RenderableInstance, renamed to PrimitiveCreater from RenderableCreater
2022-06-24 21:06:38 +08:00
43c60c16e2
upgrade many value name.
2022-06-24 18:00:22 +08:00
6e7144ffab
add VKPrimitive and TextPrimitive
2022-06-24 17:51:39 +08:00
0fca6b8fc4
renamed to Primitive from Renderable
2022-06-24 17:51:05 +08:00
c231637613
used RangeCheck instead of many if
2022-06-24 11:42:20 +08:00
369bdfc39b
added to check vertex format at VABConfig
2022-06-24 11:41:29 +08:00
4dff46c5c5
supported 0 DescriptorSet material.
2022-06-20 21:39:04 +08:00
aca4047e5f
added an Vulkan's Extension primitive restart
2022-06-18 15:23:17 +08:00