20 Commits

Author SHA1 Message Date
e6560dfe5f renamed values. 2023-06-12 15:45:34 +08:00
f4a8406ad8 support MI_MAX_COUNT in ShaderGen 2023-06-02 20:45:19 +08:00
a04742c347 completed MaterialInstance codes in ShaderGen 2023-06-01 14:47:05 +08:00
6b498d7e91 updated PureColor2D material codes 2023-05-22 14:31:37 +08:00
fa7ecb91ac supported MaterialInstance in ShaderGen module. 2023-05-22 14:30:38 +08:00
c485941342 added PureColor2D.cpp 2023-05-19 22:22:55 +08:00
c8dbd40333 removed VertexColor2D.h 2023-05-16 15:27:51 +08:00
8086fb76f1
fixed a few compile error. 2023-05-16 02:23:45 +08:00
d660691cec added MFGetPosition.h 2023-05-15 22:05:21 +08:00
c5699fd1af 1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
2023-05-15 21:52:57 +08:00
8340209697
renamed to JointID/JointWeight instead of BoneID/BoneWeight 2023-05-13 03:14:38 +08:00
f8ff6d9cf0 added SBS_MaterialInstance,GetMI at StdMaterial.h 2023-05-12 20:29:27 +08:00
7c3d9ecf91 added MIData at Material 2023-05-09 22:03:02 +08:00
958183bb29 finished the branch,,,local to world in VertexInputStreaming. 2023-05-06 22:19:50 +08:00
c232feb40a temporary to disable the RenderList and RenderNode 2023-04-28 11:10:50 +08:00
011fbdb55d update codes...but can't compile 2023-04-20 21:49:48 +08:00
f280068d50 renamed to InlineDescriptor instead of GlobalDescriptor 2023-03-29 17:27:05 +08:00
ac42dcdb26 finished auto bound GlobalDescriptor 2023-03-22 15:58:59 +08:00
e1c3b95de7
next work: support 3-way coordinate system in VertexColor2D material. 2023-03-22 02:41:19 +08:00
8bf1ad2a46 added a standard material that it's VertexColor2DNDC. 2023-03-21 21:01:16 +08:00