1586 Commits

Author SHA1 Message Date
dd047c1644
added WinVulkan.cpp 2023-07-09 22:32:14 +08:00
df80b1af3b update submodules. 2023-06-21 20:17:12 +08:00
64235b12b6 used AutoDelete<>.Finish() at CreateMaterial. 2023-06-15 16:07:11 +08:00
0557ff2bae added check of brand name 2023-06-14 21:03:30 +08:00
b43d4cc5a3 fixed a bug that error in getting the value of features/properties of vkPhysicalDevice 2023-06-14 20:17:10 +08:00
b72144a28b reordered the creating vkdevice 2023-06-14 19:58:56 +08:00
d05f1109b5 removed MaterialData 2023-06-14 18:20:23 +08:00
3de67f8cf1 updated RenderResource::CreateMaterial 2023-06-14 17:55:06 +08:00
9816592bf6 optimized codes of RenderSource::CreateMaterial 2023-06-14 16:55:22 +08:00
82f3ad070b optimized codes about CreateMaterial 2023-06-14 16:49:19 +08:00
b021b05cb0 renamed values in MaterialCreateInfo::SetMaterialInstance 2023-06-13 18:02:00 +08:00
5749d8ec8a optimized ShaderModuleMapByName in RenderResource 2023-06-12 16:30:16 +08:00
e6560dfe5f renamed values. 2023-06-12 15:45:34 +08:00
8f6260f440 fixed bug at GPUDevice::ChangeTexture2D 2023-06-07 20:25:32 +08:00
18850b0e27 BufferImageCopy supported RectScope2<> 2023-06-07 20:23:13 +08:00
de2926a6d5 standalone GPUDevice::CreateMP 2023-06-06 21:03:13 +08:00
1a8bd0a607 removed GPUDevice::CreateMP(Material *,const DescriptorSetType &) 2023-06-06 20:52:23 +08:00
ffaa6b5362 few about MaterialInstance 2023-06-05 21:39:12 +08:00
9d3ea89861 moved CreateMI to Material from GPUDevice. 2023-06-05 20:17:16 +08:00
7f1532dc6e updated example programs that are second_triangle and third_triangle 2023-06-05 17:10:52 +08:00
01cdb7661b used UTF8String instead of OSString in shader_module_by_name and material_by_name of RenderResource 2023-06-05 17:07:37 +08:00
ab6a8435a1 optimized codes of ShaderCreateInfo::ProcDefine 2023-06-05 17:01:13 +08:00
d17932c7a4 removed source codes about "Load Material file" 2023-06-05 17:00:22 +08:00
f4a8406ad8 support MI_MAX_COUNT in ShaderGen 2023-06-02 20:45:19 +08:00
22bc5f6653 rename params name 2023-06-02 14:23:33 +08:00
fc94ee82b4 layout and renamed value 2023-06-02 14:22:07 +08:00
f8fe0e46d6 added WriteMaterialInstance in RenderExtraBuffer 2023-06-01 21:25:50 +08:00
e076b72f1a splited MaterialRenderList and MaterialRenderMap, RenderExtraBuffer 2023-06-01 15:08:45 +08:00
a04742c347 completed MaterialInstance codes in ShaderGen 2023-06-01 14:47:05 +08:00
1668a0c973 added InitLogger at VulkanAppFramework::Init 2023-06-01 14:46:21 +08:00
e2dd652c3a added few codes about MaterialInstance 2023-05-31 20:14:45 +08:00
a2c3438c58 added main_function value and SetMain function at ShaderCreateInfo class. 2023-05-31 20:14:13 +08:00
5521c53c94 to supported new version of GLSLCompiler.dll 2023-05-31 17:18:14 +08:00
71fd42cfc8 updated VKDeviceCreater.cpp 2023-05-30 17:57:12 +08:00
222ff2961f renamed to AccessVAD from CreateCADA 2023-05-29 21:43:39 +08:00
ed5aac2a9d layout codes. 2023-05-22 21:28:48 +08:00
233523231e Move the ShaderStageBind to the PrimitiveCreate inside, and renamed to PrimitiveVertexBuffer 2023-05-22 21:26:43 +08:00
3523afc6c2 added fourth_triangle.cpp, not ok!!! 2023-05-22 15:29:07 +08:00
6b498d7e91 updated PureColor2D material codes 2023-05-22 14:31:37 +08:00
fa7ecb91ac supported MaterialInstance in ShaderGen module. 2023-05-22 14:30:38 +08:00
d5b719152f removed Material::GetMaterialData() 2023-05-22 14:29:39 +08:00
410a386423 added ShaderDescriptorInfo::AddStruct 2023-05-22 14:29:16 +08:00
641ba4431f changed to UTF8 encode 2023-05-19 22:23:40 +08:00
c485941342 added PureColor2D.cpp 2023-05-19 22:22:55 +08:00
198fe55216 added HandoverMI and GetMI at MFCommon.h 2023-05-19 22:22:30 +08:00
ad7c652cd4 added Interpolation at ShaderCreateInfo 2023-05-19 22:21:49 +08:00
46b6797bce added comments. 2023-05-16 16:56:32 +08:00
c8dbd40333 removed VertexColor2D.h 2023-05-16 15:27:51 +08:00
35844d52bc finished Std2DMaterial and new VertexColor2D, and fixed first_triangle,second_triangle,third_triangle samples. 2023-05-16 15:21:32 +08:00
36d872359e
updated README.md 2023-05-16 02:33:19 +08:00