354 Commits

Author SHA1 Message Date
d26b59cb1d use VAB instead VertexAttribBuffer.
use VAD instead VertexAttribData.
2020-08-07 21:59:20 +08:00
1964e5da04 delete old codes. 2020-08-07 16:43:05 +08:00
a5ab2edf12 support compress texture file format. 2020-08-06 21:27:58 +08:00
324003ec6d update TileFont 2020-08-04 18:28:34 +08:00
12aa57a0f0 1.add AddCJK(FontSource *) in FontSourceMulti
2.impl GetCharHeight() in FontSourceMulti
2020-08-04 18:26:27 +08:00
824c1b0fcd finished draw text example,and tested ok. 2020-08-04 02:23:22 +08:00
cea2f8da9e fix draw text example. 2020-08-04 01:27:35 +08:00
2ae2228546 first finished TileFont and test program. 2020-08-03 21:22:02 +08:00
8305602995 add TileUVFloatList/TileUVFloatMap in TileData.h 2020-08-03 21:21:35 +08:00
bb1484ae98 split CharAttributes from CharLayoutAttributes. use in all FontSource 2020-08-03 17:51:24 +08:00
cbd3598ebb first finished TileFont::Registry/Unregistry functions. but it not test. 2020-08-01 19:38:43 +08:00
18b00d40fe update TileFont codes 2020-07-31 22:21:44 +08:00
1f80f793ac update TileFont.... 2020-07-31 18:01:28 +08:00
4dc060e05f layout TextLayout.h 2020-07-30 21:32:16 +08:00
afe3f9a27a delete unused value "commit_offset" 2020-07-29 17:23:29 +08:00
3dbddbeb9a VKDevice::ChangeTexture2D add batch commit edition. 2020-07-29 17:06:43 +08:00
093fa93825 convert tabs to spaces 2020-07-29 15:24:41 +08:00
8cc35599ad convert file codes to UTF8-BOM 2020-07-29 01:00:25 +08:00
331bcd236e use PRIM_2D_RECTANGLES instead PRIM_RECTANGLES 2020-07-28 18:48:23 +08:00
a95bd6a4b4 add Add(BitmapData *) in TileData class. 2020-07-28 18:47:50 +08:00
8518ace21e move Bitmap2DLoader codes to TextureLoader.h 2020-07-28 18:47:22 +08:00
5020f80060 updates 2020-07-28 16:37:01 +08:00
488f16483c use os_char instead char in Font() 2020-07-28 16:34:29 +08:00
bd811a009c add BaseType in vulkan namespace 2020-07-28 16:33:26 +08:00
1c8998f3e6 add LoadBitmapFromFile 2020-07-27 14:14:03 +08:00
49062baf75 code layout 2020-07-25 18:53:50 +08:00
8669ed77d0 update function name 2020-07-25 15:15:23 +08:00
a19c7dbd96 update SPIRBaseType 2020-07-25 14:56:40 +08:00
8a26173aae delete TileData::FindSpace function. 2020-07-24 20:29:53 +08:00
a89f150161 update TileData 2020-07-24 20:25:30 +08:00
22c30427b3 update Font codes. 2020-07-24 17:51:36 +08:00
1784e1b2e2 update TileData class 2020-07-24 17:50:46 +08:00
42de618db7 use CharMetricsInfo instead FontAdvInfo 2020-07-24 15:29:22 +08:00
4f9553305c update TextLayout.h/.cpp 2020-07-23 18:24:45 +08:00
3119c1367d update TextLayout 2020-07-22 20:50:13 +08:00
8cb2df9a35 update TextLayout 2020-07-21 17:09:24 +08:00
2f70131ca4 add VerticalRightToLeftRotate90 in TextDirection 2020-07-21 11:48:47 +08:00
a273605b42 delete line_height in FontSource, append char_height attribute. 2020-07-21 11:48:06 +08:00
94cfcd322c update TextLayout.h 2020-07-20 22:22:25 +08:00
a3745e927d add TextLayout 2020-07-20 21:29:15 +08:00
ec3919626e update Geometry2D/3D and RenderableCreater to best new 2020-07-20 19:19:09 +08:00
8c32fb4d3c fix typename writed error. 2020-07-20 19:18:34 +08:00
2c0164d952 add stride attribute in ShaderStage struct 2020-07-20 19:18:07 +08:00
309c83cd66 add SetLineWidth in VKCommandBuffer 2020-07-20 19:17:17 +08:00
79b012d5b9 fix RenderableCreater and VertexAttribData, VertexAttribDataAccess..... and then test CreateRenderableRectangle passed. 2020-07-20 18:12:02 +08:00
4898592c32 add CreateVADA function in RenderableCreater 2020-07-20 17:33:57 +08:00
7ee902fcb7 recreate VertexAttribData and VertexAttribDataAccess 2020-07-20 17:33:13 +08:00
7eedffe8ed Codes layout 2020-07-20 17:31:33 +08:00
2199b000fa VertexBufferBase rename to VertexAttribDataAccess 2020-07-16 20:36:54 +08:00
770ab4d1d9 use "VertexAttribData" instead "VertexAttribBufferCreater" 2020-07-16 17:08:13 +08:00