19 Commits

Author SHA1 Message Date
7dd075b495 Merge branch 'devel_37_RenderFramework' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_37_RenderFramework
# Conflicts:
#	CMSceneGraph
#	CMUtil
#	inc/hgl/graph/module/GraphModule.h
2024-12-13 22:15:02 +08:00
ff475a69b1 GraphModuleManager construct include RenderFramework; 2024-12-13 00:30:44 +08:00
c45047c482 suppported newly codes about Hash 2024-12-12 13:30:51 +08:00
4f335f7230 ordered module_list in RenderFramework 2024-11-19 00:20:35 +08:00
9f37373631 use image_count instead of color_count in Swapchain 2024-11-11 01:18:28 +08:00
adc3c5bd81 all compile OK! but 100% can't run. 2024-11-09 19:28:31 +08:00
25be75eefa Moved few codes to RenderPassManager from GPUDevice 2024-11-09 00:57:40 +08:00
c9855d7dee use XXHash3 instead of sha1-le in RenderPassManager 2024-11-09 00:41:15 +08:00
e3dccd6b06 Use XXHASH3_128bit instead of SHA1-LittleEndian in hash of RenderPass 2024-11-09 00:30:38 +08:00
21b2a3d5c8 moved new path about RenderPassManager 2024-11-09 00:20:21 +08:00
6b466f63cf moved CreateFBO/CreateRT to TextureManager 2024-11-09 00:11:43 +08:00
75fb0dd672 removed GraphManager.h/.cpp 2024-11-09 00:09:29 +08:00
173d3e075a To add newly texture to set/map in TextureManager 2024-11-06 00:21:01 +08:00
acdbdcd8b5 few codes about TextureManager 2024-11-05 23:52:53 +08:00
95e9fe79a9 moved few codes to TextureManager 2024-11-05 23:12:35 +08:00
88f5948a2e moved LoadTexture2D/CreateTexture2DArray/LoadTextureCube to TextureManager from VKRenderResource 2024-11-05 23:02:38 +08:00
f1f562c709 restruct codes for TextureManager 2024-11-05 00:04:36 +08:00
2ffe402fae update codes of about TextureLoader 2024-10-29 00:49:47 +08:00
2221e10750 Added GraphManager/TextureManager, moved few codes to they are. 2024-10-29 00:34:02 +08:00