792 Commits

Author SHA1 Message Date
621e056315 preparing to support uint8 index 2024-04-17 20:22:31 +08:00
4fc74d38ba prepare support VDM for PrimitiveCreater 2024-04-17 01:38:35 +08:00
f00cb0b815 split VertexDataManager.h/.cpp 2024-04-17 01:20:52 +08:00
c5b8dbe8f6 match new function's name for VertexInputLayout 2024-04-04 01:57:51 +08:00
172ee7bb7b added comments 2024-04-03 19:26:22 +08:00
d41530dad3 renamed to VBO instead of VAD in PrimitiveCreater 2024-04-03 09:13:06 +08:00
f4493b09e5 use GetVBOAccessData instead of GetVBO in Primitive. 2024-04-03 00:12:39 +08:00
af8f62ddb4 move the VBOAccessData to VKVertexAttribBuffer.h from VK.h 2024-04-03 00:12:03 +08:00
fff7fd3af0 renamed to VBOAccessData from Primitive::VBOData and then move to VK.h 2024-04-02 23:51:57 +08:00
2fdd7e7bd5 removed name and binding from PrimitiveCreater:: 2024-04-02 23:39:59 +08:00
4ebc8a3260 removed Primitive::GetBuffer(..) function. 2024-04-02 23:36:34 +08:00
5892b075c3 renamed to AcquirePVB from CreatePVB 2024-04-02 23:24:39 +08:00
07a478a2ac adjust position of include 2024-04-02 22:53:13 +08:00
8c51d3a52b [very strong] deleted class VertexAttribData 2024-04-02 22:51:14 +08:00
c1183d351d moved CreateVertexAttribData(...) to PrimitiveCreater.cpp from VertexAttribData.cpp and then delete VertexAttribData.cpp 2024-04-02 22:25:06 +08:00
d4c1dd312e renamed to "vad" from "data" in PrimitiveVertexBuffer 2024-04-02 22:19:02 +08:00
02169963de improved PrimitiveCreater::CreateIBO.. functions for template 2024-04-02 21:34:49 +08:00
ac81e4f8f0 first version of VertexDataManager.h 2024-04-02 21:14:34 +08:00
0f38f94139 split to two class they are RenderL2WBuffer and RenderMIBuffer from RenderAssignBuffer, two sample program RUN OK! 2024-03-26 01:51:59 +08:00
0639440a13 fixed sample program. 2024-03-26 01:33:17 +08:00
a60ffbb7da first step OK that it's to resumed to use L2W in VertexInputStream. 2024-03-26 01:20:20 +08:00
60ba3e4df2 improved safe. 2024-03-16 00:41:20 +08:00
89b9735f99 improved sample. 2024-03-15 01:38:47 +08:00
86c3b65a42 fixed -normal bug in InlineGeometry.cpp 2024-03-12 21:53:41 +08:00
5188d4149c added Unknow and Static in DescriptorSetType 2024-03-09 23:35:56 +08:00
49eb8f42f0
updated DescriptorBinding::BindUBO, to support dynamic param. 2024-03-06 22:40:51 +08:00
5f1c60a24a
Improved VKDescriptorBindingManage 2024-03-06 00:26:23 +08:00
6a7f8e7754 fixed access method 2024-02-03 19:53:19 +08:00
775e031422
added VK_LAYER_AMD_switchable_graphics in VKInstance.h/VKProperties.cpp 2023-12-05 02:07:25 +08:00
deefdf1416
used uint instead of int in Size of viewport 2023-11-10 04:24:10 +08:00
d5eeb081e1 removed codes about RenderCmdBuffer::SetLineWidth 2023-11-01 18:36:20 +08:00
625a7387ae adjusted VulkanHardwareRequirement order in CreateRenderDevice functions. 2023-11-01 10:59:51 +08:00
7788459109 improved and fixed CreatePlane 2023-10-13 19:21:04 +08:00
a58589f01f moved AddBuffer to .h for RenderResource 2023-10-13 10:47:42 +08:00
240b6fb0e3 added UBO/SSBO/INBO debug output. 2023-10-13 10:42:21 +08:00
b781ff41a3
removed codes about VkDebugMaker 2023-10-13 02:01:57 +08:00
4ee6962d04
added lot of debug output based VkDebugUtils 2023-10-13 01:48:07 +08:00
8ba171efda
added debug name. 2023-10-12 05:55:39 +08:00
317635877b
optimized MaterialRenderList, removed last_vil(pipeline already include vil), don't create assign_buffer if material don't include assign 2023-10-12 02:24:58 +08:00
255c7859f1
optimized DescriptorSets::Update 2023-10-12 01:40:59 +08:00
ae88a65315 added newly CreateMaterialInstance that include MIData 2023-10-11 19:14:24 +08:00
c99934fdf9 added RenderResource::LoadMaterial functions, it can't easy CreateMaterial from file. 2023-10-11 19:02:17 +08:00
6f58475abd added SceneAppFramework, global_descriptor.Bind used auto-mode. 2023-10-11 18:49:29 +08:00
e95cbb28a4
improved PlaneGrid 2023-09-29 02:59:10 +08:00
78946994bb Added VertexLum3D material, test PlaneGrid3D OK! 2023-09-28 18:13:51 +08:00
3db94948c5 fixed a bug in PrimitiveCreater::Finish 2023-09-28 17:44:20 +08:00
1101bcae9d updated codes with AABB in SceneNode 2023-09-28 15:02:57 +08:00
bba00534ba removed DescriptorSetType::MaterialInstance 2023-09-26 14:50:38 +08:00
c15fbf8252 texture_rect_array was run OK! 2023-09-25 21:49:35 +08:00
9a7e711658 LoadTexture2DToArray OK! test ok! 2023-09-25 20:32:12 +08:00