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e5a46f3ee8
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Added "RenderFramework *" in GraphModule and IRenderTarget
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2025-02-05 22:44:58 +08:00 |
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c8adc9af24
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Moved render_cmd_buffer to SwapchainImage
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2025-01-25 01:41:00 +08:00 |
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014d783e73
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[WIP,can't RUN] recreated TextureManager/RenderTargetManager/SwapchainModule
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2025-01-19 18:13:06 +08:00 |
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8f0cd9f35b
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use AnsiString in shader
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2024-07-26 03:25:09 +08:00 |
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416b7bfcb3
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support C++20
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2024-07-26 03:24:44 +08:00 |
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9a7e711658
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LoadTexture2DToArray OK! test ok!
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2023-09-25 20:32:12 +08:00 |
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65c3d5cad1
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renamed to CreateTexture from GetTexture in TextureLoader<>
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2023-09-25 19:49:06 +08:00 |
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7d9192051a
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added codes about Texture2DArray.
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2023-09-25 17:34:36 +08:00 |
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22099b6b84
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added CopyBufferToImage2D and use it.
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2023-09-25 17:33:59 +08:00 |
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322d24c4ca
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added GPUDevice::CreateTexture2DArray functions.
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2023-09-25 17:01:21 +08:00 |
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5230fbc27f
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added little codes of texture 2d array, but can't run.
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2023-09-25 16:38:02 +08:00 |
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f901708b6c
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improved codes.
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2023-09-25 15:37:41 +08:00 |
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2487cb1f36
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added CopyBufferToImage.h
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2023-09-25 15:13:30 +08:00 |
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7805494ca9
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created a new GPUDevice::CopyBufferToImage(CopyBufferToImageInfo *,..)
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2023-09-25 14:44:53 +08:00 |
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ac4c97d33a
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renamed to CopyBufferToImage from CommitTexture
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2023-09-25 12:42:48 +08:00 |
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8f6260f440
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fixed bug at GPUDevice::ChangeTexture2D
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2023-06-07 20:25:32 +08:00 |
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18850b0e27
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BufferImageCopy supported RectScope2<>
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2023-06-07 20:23:13 +08:00 |
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137248a274
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add lost #include
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2023-03-29 16:45:57 +08:00 |
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0457d28577
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fixed lost of #include
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2023-03-25 15:47:08 +08:00 |
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b980457ba2
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renamed DeviceBuffer/DeviceMemory instead of GPUBuffer/GPUMemory,
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2022-10-14 17:52:35 +08:00 |
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d902774d46
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update BufferImageCopy2D that it can supported cubemap now
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2022-01-07 21:15:44 +08:00 |
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5d608624c0
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fixed mipmaps autogen at Cubemap
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2022-01-07 19:39:39 +08:00 |
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1d499ffd5b
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added Cubemap support,but only test non-mipmaps texture.
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2022-01-07 16:55:39 +08:00 |
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3bd165fbe5
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optimized params of GPUDevice::CommitTexture2DMipmaps
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2022-01-07 12:14:43 +08:00 |
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b064a4de5f
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deleted not needed params at GPUDevice::CommitTexture2D that they are width and height.
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2022-01-07 12:05:52 +08:00 |
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f70c2d8f51
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added clear codes and comment.
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2022-01-07 11:57:13 +08:00 |
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556f3a08a2
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add VKDeviceTextureCube.cpp
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2022-01-05 18:18:43 +08:00 |
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f82c8eeb50
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moved path
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2022-01-05 16:07:32 +08:00 |
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cd44800254
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splited VKDeviceTexture2D.cpp to 4 files.
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2022-01-05 16:02:07 +08:00 |
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