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4c4d81c116
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deleted miplevel param at CommitTexture2D&ChangeTexture2D functions.
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2021-12-15 16:01:47 +08:00 |
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fc8e794eb8
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optimized codes of VKDeviceTexture.cpp
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2021-12-15 15:22:45 +08:00 |
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bd8486da25
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codes layout
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2021-12-15 14:24:35 +08:00 |
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80bacd2b44
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improved TextureLoader and VKTexture2DLoader
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2021-12-14 16:32:03 +08:00 |
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3d9c229a20
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renamed VKTexture2DLoader.cpp from VKTextureLoader.cpp
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2021-12-14 15:38:10 +08:00 |
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b95bc28f72
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function renamed from CreateTextureFromFile to CreateTexture2DFromFile
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2021-12-14 15:34:21 +08:00 |
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b2b625ef92
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improved GenerateMipmaps function.
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2021-12-14 11:08:33 +08:00 |
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7c2af6788d
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compressed texture file header
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2021-12-14 10:34:44 +08:00 |
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273c99e0ce
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added many loader of texture
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2021-12-13 21:13:14 +08:00 |
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9d0ae0a071
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newly Loader code of Texture
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2021-12-13 21:03:41 +08:00 |
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926802619f
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refresh 2dVector/line example.
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2021-12-01 15:17:30 +08:00 |
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0852b379a2
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used high-bits prior while select depth buffer format.
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2021-11-30 19:34:24 +08:00 |
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3c79a01a70
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pipeline and renderpass used auto release.
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2021-11-30 19:33:01 +08:00 |
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8e3f60b120
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layouted codes.
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2021-11-30 15:25:34 +08:00 |
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e7ad21c82e
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used VABConfigInfo at CreateMaterialInstance of TextRenderable
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2021-11-30 15:01:55 +08:00 |
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f55186a9c8
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将顶点输入流最终格式绑定放在MaterialInstance中,并改动相关类。
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2021-11-29 20:12:10 +08:00 |
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424b4b8a6f
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moved VertexAttributeBinding to CMSceneGraph
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2021-11-29 17:31:15 +08:00 |
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7d05d67cd2
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redefined VAB = VertexAttributeBinding
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2021-11-29 17:04:55 +08:00 |
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af72c68ebe
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used VBO instead of VAB
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2021-11-29 15:58:48 +08:00 |
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4281839e4d
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Deleted 3 member functions at VKMaterial that they acquire VAB member values because only a function used these functions.
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2021-11-26 10:08:03 +08:00 |
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c4f393d176
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codes layout.
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2021-11-26 10:00:20 +08:00 |
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08ea3e9479
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added RGBA4 formats at VKTextureLoader.cpp
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2021-11-26 09:59:42 +08:00 |
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4b6fd42451
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CommandBuffer supported DebugMaker
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2021-11-23 11:54:54 +08:00 |
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e6df11e572
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added DebugMaker
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2021-11-23 11:54:35 +08:00 |
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6a74d4eb95
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added VK_EXT_DEBUG_MARKER_EXTENSION_NAME at VKDeviceCreater
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2021-11-23 10:24:03 +08:00 |
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dce324f3d3
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renamed
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2021-11-22 16:36:29 +08:00 |
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7c31171e92
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correcter sampler codes than old codes.
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2021-11-22 16:13:28 +08:00 |
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1fc3d12ae3
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removed set samplerAnisotropy codes at GPUDevice::CreateSampler(VkSamplerCreateInfo *)
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2021-11-22 16:12:43 +08:00 |
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6b6edc9d7c
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added subpass_count at GPUDevice::AcquireRenderPass function.
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2021-11-22 16:12:01 +08:00 |
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b1808e580d
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added subpass_count parameter at DeviceRenderPassManage::AcqurireRenderPass
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2021-11-22 15:31:30 +08:00 |
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3f08a21da4
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fixed resource leak bug that it's renderpass at gbuffer
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2021-11-22 14:54:58 +08:00 |
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eda3f2a5f0
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optimized CreateDevice function of VKDeviceCreater.cpp
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2021-11-22 14:19:59 +08:00 |
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7d03285f02
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used newly CreateSampler(Texture *) at DeferredModel example.
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2021-11-22 14:08:25 +08:00 |
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b5d344f3a9
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added newly CreateSampler(Texture *) function at GPUDevice/RenderResource
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2021-11-22 14:06:04 +08:00 |
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86119f877b
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added features filled before vkCreateDevice
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2021-11-22 14:05:18 +08:00 |
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c33b5b9701
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added Support GeometryShader/MultiDrawIndirect/CubeMapArray/SamplerAnisotropy..functions at PhysicalDevice class.
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2021-11-22 14:04:37 +08:00 |
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a0c0a637dc
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added 4 UPF formats.
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2021-11-22 14:02:46 +08:00 |
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b3c2fc3d8c
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added renderContext files.
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2021-10-04 17:47:55 +08:00 |
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d1619ecd9e
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optimized VKDeviceRenderPassManage.cpp
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2021-10-04 17:42:00 +08:00 |
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1217edccf3
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added GetGranularity at RenderPass
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2021-09-29 20:53:03 +08:00 |
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3bf1f53d4f
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fixed include at VKSubpass.h
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2021-09-29 20:52:42 +08:00 |
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79f6537b77
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added VKRenderContext.cpp/.h
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2021-09-29 20:52:14 +08:00 |
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dcda5b0fac
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the change don't have any effect.
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2021-09-28 20:26:36 +08:00 |
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6f1466f295
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update Rectangles primivate name;
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2021-09-28 10:53:09 +08:00 |
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7ba2d0cf6f
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renamed type DescriptorSetType to DescriptorSetsType
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2021-09-27 21:20:22 +08:00 |
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e56730ec87
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fixed DeferredModel sample, but light error.
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2021-09-27 21:11:25 +08:00 |
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b9f0632d7f
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added block repeat bind at DescriptorSets
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2021-09-27 21:09:04 +08:00 |
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68a1561f5a
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used constexpr instead of const
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2021-09-27 21:08:26 +08:00 |
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9c487ae592
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improved descriptorSets log output.
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2021-09-27 20:56:50 +08:00 |
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2a63dbefe0
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added dynamic offset at BindDescriptorSets(RenderableInstance * )
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2021-09-27 20:56:17 +08:00 |
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