Logo
Explore Help
Register Sign In
hyzboy/ULRE
1
0
Fork 0
You've already forked ULRE
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
1,129 Commits 24 Branches 0 Tags
Commit Graph

64 Commits

Author SHA1 Message Date
hyzboy
15f475fba1 changed the name from WorldMatrix to CameraMatrix 2021-01-25 11:50:17 +08:00
hyzboy
fa62d7f7ab added BindSSBO function at MaterialInstance 2020-12-18 16:14:36 +08:00
hyzboy
79feea274a add "dynamic" param at MaterialInstance::BindUBO 2020-12-18 16:00:43 +08:00
hyzboy
4b8ccbed17 add BindSSBO functions at VKDescriptorSets 2020-12-10 16:25:59 +08:00
hyzboy
3fa5c3c032 add dynamic param at DescriptorSets::Bind....functions. 2020-12-10 14:53:26 +08:00
hyzboy
63c6aee8e6 deleted dynamic param at GPUBuffer... 2020-12-10 14:52:58 +08:00
hyzboy
14fac881f3 add a new demo that UBO offset 2020-12-02 20:27:36 +08:00
hyzboy
3e3b232af1 use MemoryAllocationInfo 2020-12-01 10:56:05 +08:00
hyzboy
e398a85e65 add BindingMapping instead Map<uint32_t,int> 2020-11-30 17:56:40 +08:00
hyzboy
70715e93e8 removed BindUBODynamic function in VKDescriptorSets 2020-11-30 17:41:11 +08:00
hyzboy
a4cfcb327a 改名防止冲突 2020-11-30 15:40:26 +08:00
hyzboy
24d52b85e5 add Dynamic GPUBuffer support. 2020-11-30 14:00:57 +08:00
hyzboy
b3789bca21 add GPUMemory::Flush functions. 2020-11-30 13:58:48 +08:00
hyzboy
6a678287d0 将VulkanRender代码移到SceneGraph中 2020-11-26 18:04:57 +08:00
First Previous 1 2 Next Last
Powered by Gitea Version: 1.23.6 Page: 126ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API