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3440db869a
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清除旧的Shader处理代码
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2020-06-06 16:38:31 +08:00 |
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004e0037a4
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submodules update
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2020-01-23 21:00:35 +08:00 |
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914e9189bc
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add DeferredRenderPass
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2020-01-15 21:02:37 +08:00 |
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818946a7e7
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1.delete MaterialData.h
2.add StandardMaterial and PBRMaterial
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2020-01-14 18:09:40 +08:00 |
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f3961d7c6b
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add shader
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2020-01-10 18:04:52 +08:00 |
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2df1b26a09
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to update DataSource/Component of Material
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2020-01-09 22:01:27 +08:00 |
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ac64f28e2f
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add DataSource of material
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2020-01-09 18:22:18 +08:00 |
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e77cb00e89
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redefine folder tree of material
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2020-01-09 17:40:39 +08:00 |
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