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14 Commits

Author SHA1 Message Date
hyzboy
a9526ce956 Updated to support Newly SceneOrient,compiled all OK! but Non test..next step is test samples. 2024-08-27 01:27:53 +08:00
hyzboy
410b94a127 [WIP] improving SceneOrient 2024-08-25 04:03:57 +08:00
hyzboy
f4e16276ff [WIP] refresh scene orient 2024-08-24 03:08:14 +08:00
hyzboy
3589376b79 Layouted SceneOrient.h 2024-08-07 01:12:58 +08:00
hyzboy
5213651054 Used Transform instead of Matrix4f in SceneOrient, MaterialRenderList/RenderAssignBuffer supports updating the L2WMatrix of only the changed objects 2024-08-04 22:35:31 +08:00
hyzboy
d5234316ae implement duplication SceneNode 2024-07-31 00:11:04 +08:00
hyzboy
d11b84222f Added IdentityLocalMatrix in SceneOrient 2024-07-17 23:56:10 +08:00
hyzboy
8ebb3095a7 Added Position/Direction in SceneOrient 2024-07-17 01:38:30 +08:00
hyzboy
2180dff6f8 add new construct function of SceneOrient 2021-06-10 18:55:40 +08:00
hyzboy
4bd4a9b898 removed PushConstants at SceneNode/RenderList 2020-11-26 17:51:59 +08:00
hyzboy
c8955b6f35 remove vulkan namespace 2020-10-21 12:47:06 +08:00
hyzboy
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00
hyzboy
c4c63a7add SceneNode矩阵变换,以及使用PushConstants传递LocalToWorld绘制成功 2019-05-29 21:48:56 +08:00
hyzboy
ed076ad9ca 初步添加SceneGraph文件 2019-05-21 21:28:33 +08:00
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