997 Commits

Author SHA1 Message Date
43fc64211e codes layout 2020-07-28 16:32:19 +08:00
cd9e3cd187 splite LoadTexture 2020-07-27 18:49:37 +08:00
1c8998f3e6 add LoadBitmapFromFile 2020-07-27 14:14:03 +08:00
49062baf75 code layout 2020-07-25 18:53:50 +08:00
8669ed77d0 update function name 2020-07-25 15:15:23 +08:00
ae03b4ad68 restruct RenderDeviceVulkan project 2020-07-25 14:57:14 +08:00
a19c7dbd96 update SPIRBaseType 2020-07-25 14:56:40 +08:00
8a26173aae delete TileData::FindSpace function. 2020-07-24 20:29:53 +08:00
a89f150161 update TileData 2020-07-24 20:25:30 +08:00
22c30427b3 update Font codes. 2020-07-24 17:51:36 +08:00
1784e1b2e2 update TileData class 2020-07-24 17:50:46 +08:00
42de618db7 use CharMetricsInfo instead FontAdvInfo 2020-07-24 15:29:22 +08:00
b60182754e update submodule CMCore 2020-07-23 18:27:20 +08:00
4f9553305c update TextLayout.h/.cpp 2020-07-23 18:24:45 +08:00
3119c1367d update TextLayout 2020-07-22 20:50:13 +08:00
02d2842a2e fix count 2020-07-21 19:09:52 +08:00
8cb2df9a35 update TextLayout 2020-07-21 17:09:24 +08:00
2f70131ca4 add VerticalRightToLeftRotate90 in TextDirection 2020-07-21 11:48:47 +08:00
a273605b42 delete line_height in FontSource, append char_height attribute. 2020-07-21 11:48:06 +08:00
94cfcd322c update TextLayout.h 2020-07-20 22:22:25 +08:00
a3745e927d add TextLayout 2020-07-20 21:29:15 +08:00
ec3919626e update Geometry2D/3D and RenderableCreater to best new 2020-07-20 19:19:09 +08:00
8c32fb4d3c fix typename writed error. 2020-07-20 19:18:34 +08:00
2c0164d952 add stride attribute in ShaderStage struct 2020-07-20 19:18:07 +08:00
309c83cd66 add SetLineWidth in VKCommandBuffer 2020-07-20 19:17:17 +08:00
79b012d5b9 fix RenderableCreater and VertexAttribData, VertexAttribDataAccess..... and then test CreateRenderableRectangle passed. 2020-07-20 18:12:02 +08:00
4898592c32 add CreateVADA function in RenderableCreater 2020-07-20 17:33:57 +08:00
7ee902fcb7 recreate VertexAttribData and VertexAttribDataAccess 2020-07-20 17:33:13 +08:00
7eedffe8ed Codes layout 2020-07-20 17:31:33 +08:00
5ef1d2bb75 update submodule CMCore 2020-07-20 17:30:43 +08:00
27d27bca65 rename from VertexAttribDataAccess.cpp to VertexAttribData.cpp 2020-07-20 17:30:27 +08:00
2199b000fa VertexBufferBase rename to VertexAttribDataAccess 2020-07-16 20:36:54 +08:00
770ab4d1d9 use "VertexAttribData" instead "VertexAttribBufferCreater" 2020-07-16 17:08:13 +08:00
1ebaedb350 use "VertexAttribData" instead "VertexAttribBufferCreater" 2020-07-16 17:02:24 +08:00
9999ff26c8 add "binding" in "struct ShaderStage" 2020-07-16 17:01:33 +08:00
2f467e9806 little fix,it's less practical importance, only to reduce compiler's warnings. 2020-07-16 12:03:33 +08:00
01a32148bf rename,use CreateVAB instead CreateVBO 2020-07-16 12:00:02 +08:00
b041fb5c14 change values name. 2020-07-14 20:42:01 +08:00
6b943e8210 update RenderableCreater codes 2020-07-14 19:41:38 +08:00
26b65b4f4e using VABCreater delegate VertexAttribBufferCreater 2020-07-14 14:08:34 +08:00
9e99db9c72 rename "VertexBuffer" to "VertexAttribBuffer" 2020-07-14 14:03:26 +08:00
e9eda440a9 add VertexAttribName 2020-07-13 22:16:38 +08:00
b7e2cb7018 add TextLayout,RenderableCreater.cpp/.h 2020-07-11 21:35:14 +08:00
4950a33ae5 增加CreateVB函数,用于根据基础类型创建VertexBuffer 2020-07-11 16:49:52 +08:00
b4dcd029f9 在ShaderStage结构中保存原始的数据基本类型与成份数量 2020-07-11 16:49:17 +08:00
967c66569b to advance ShaderResource/VKBuffer 2020-07-09 20:37:34 +08:00
f76235ef5c update example Atomsphere 2020-07-09 13:26:39 +08:00
0b07d04eb2 upgrade FontSource serial codes 2020-07-08 21:56:39 +08:00
af1510b6fc add Samplers/Texture in SceneDB.h/.cpp 2020-07-08 17:17:36 +08:00
c0ff164720 update position codes of RectanglePrimitive 2020-07-08 15:51:05 +08:00