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9c6c37c07a
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renamed to IndexBufferAccess from IndexBufferData
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2024-04-26 00:32:11 +08:00 |
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3bbbe18c40
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use VAB instead of VBO
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2024-04-24 01:44:01 +08:00 |
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d8140ae64e
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use VAB instead of VBO
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2024-04-24 01:38:55 +08:00 |
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acb69d3bf5
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use VBOAccessData instead of PrimitiveVertexBuffer, use VBOAccessMap instead of PVBMap
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2024-04-23 03:32:25 +08:00 |
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f0c47cd4f1
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renamed values.
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2024-04-21 01:28:45 +08:00 |
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0b1a0cadae
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newly PrimitiveCreater and InlineGeometry, test two samples are OK!
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2024-04-19 00:41:26 +08:00 |
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8633a18e01
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supported uint8_index_type
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2024-04-19 00:40:51 +08:00 |
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2bc6246dc0
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few codes of PrimitiveCreater, but can't run.
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2024-04-18 01:37:59 +08:00 |
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0a752446b0
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simply feature copy/check
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2024-04-18 01:09:29 +08:00 |
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c32f56fbe2
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improved VulkanDeviceCreater::RequirementCheck
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2024-04-18 00:56:29 +08:00 |
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d20e9cf1e3
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improved features support/check.
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2024-04-18 00:36:52 +08:00 |
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621e056315
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preparing to support uint8 index
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2024-04-17 20:22:31 +08:00 |
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4fc74d38ba
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prepare support VDM for PrimitiveCreater
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2024-04-17 01:38:35 +08:00 |
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f00cb0b815
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split VertexDataManager.h/.cpp
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2024-04-17 01:20:52 +08:00 |
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e1d45a7c83
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added few feature in future.
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2024-04-16 23:34:17 +08:00 |
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c5b8dbe8f6
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match new function's name for VertexInputLayout
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2024-04-04 01:57:51 +08:00 |
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172ee7bb7b
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added comments
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2024-04-03 19:26:22 +08:00 |
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d41530dad3
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renamed to VBO instead of VAD in PrimitiveCreater
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2024-04-03 09:13:06 +08:00 |
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f4493b09e5
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use GetVBOAccessData instead of GetVBO in Primitive.
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2024-04-03 00:12:39 +08:00 |
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af8f62ddb4
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move the VBOAccessData to VKVertexAttribBuffer.h from VK.h
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2024-04-03 00:12:03 +08:00 |
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fff7fd3af0
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renamed to VBOAccessData from Primitive::VBOData and then move to VK.h
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2024-04-02 23:51:57 +08:00 |
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2fdd7e7bd5
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removed name and binding from PrimitiveCreater::
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2024-04-02 23:39:59 +08:00 |
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4ebc8a3260
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removed Primitive::GetBuffer(..) function.
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2024-04-02 23:36:34 +08:00 |
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5892b075c3
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renamed to AcquirePVB from CreatePVB
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2024-04-02 23:24:39 +08:00 |
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07a478a2ac
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adjust position of include
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2024-04-02 22:53:13 +08:00 |
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8c51d3a52b
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[very strong] deleted class VertexAttribData
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2024-04-02 22:51:14 +08:00 |
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c1183d351d
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moved CreateVertexAttribData(...) to PrimitiveCreater.cpp from VertexAttribData.cpp and then delete VertexAttribData.cpp
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2024-04-02 22:25:06 +08:00 |
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d4c1dd312e
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renamed to "vad" from "data" in PrimitiveVertexBuffer
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2024-04-02 22:19:02 +08:00 |
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02169963de
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improved PrimitiveCreater::CreateIBO.. functions for template
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2024-04-02 21:34:49 +08:00 |
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ac81e4f8f0
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first version of VertexDataManager.h
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2024-04-02 21:14:34 +08:00 |
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0f38f94139
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split to two class they are RenderL2WBuffer and RenderMIBuffer from RenderAssignBuffer, two sample program RUN OK!
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2024-03-26 01:51:59 +08:00 |
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0639440a13
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fixed sample program.
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2024-03-26 01:33:17 +08:00 |
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8492b886c9
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Layout codes
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2024-03-26 01:22:58 +08:00 |
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a60ffbb7da
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first step OK that it's to resumed to use L2W in VertexInputStream.
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2024-03-26 01:20:20 +08:00 |
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60ba3e4df2
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improved safe.
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2024-03-16 00:41:20 +08:00 |
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89b9735f99
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improved sample.
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2024-03-15 01:38:47 +08:00 |
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b9f5c69f85
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optimized to get normal in AutoShader
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2024-03-12 23:29:38 +08:00 |
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c469fde84a
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adjusted order of codes in Std2DMaterialLoader.cpp and Std3DMaterialLoader.cpp
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2024-03-12 23:29:06 +08:00 |
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dd6b2f4fb3
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add "hasInput(const char *name)" in ShaderDescriptorInfo and ShaderCreateInfoVertex classes.
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2024-03-12 23:28:23 +08:00 |
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ba8b44659b
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resume GetNormalMatrix/GetNormal in auto shader.
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2024-03-12 23:04:12 +08:00 |
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13b2ca0575
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fixed Viewport UBO bug.
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2024-03-12 22:54:33 +08:00 |
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86c3b65a42
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fixed -normal bug in InlineGeometry.cpp
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2024-03-12 21:53:41 +08:00 |
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5188d4149c
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added Unknow and Static in DescriptorSetType
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2024-03-09 23:35:56 +08:00 |
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4fafd938b1
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new function, MaterialFileData load UBO OK! to make shader OK.
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2024-03-09 22:26:45 +08:00 |
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f0848541c2
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added a newly AddUBO() in MaterialCreateInfo
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2024-03-09 22:25:03 +08:00 |
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cc9e756ece
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fixed Load of ubo codes.
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2024-03-09 21:23:02 +08:00 |
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cdedc81f9f
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save codes of UBO in AccumMemoryManager
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2024-03-09 20:48:30 +08:00 |
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c229259623
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added comments
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2024-03-09 19:49:44 +08:00 |
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2c2f11f47e
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added little safe check of filename in MaterialFileLoader.cpp
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2024-03-07 23:04:54 +08:00 |
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c8b3ed0286
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preparing blinnphong light sample. added codes of to load ubo.
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2024-03-07 13:59:28 +08:00 |
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