1311 Commits

Author SHA1 Message Date
db20794b7f Removed default_theme namespace 2020-10-30 19:02:50 +08:00
0ff43f8994 renamed a function, It from BeginRenderpass to BeginRenderPass 2020-10-30 18:59:58 +08:00
e5dd5720e6 add ThemeEngine and DefaultThemeEngine 2020-10-29 22:15:59 +08:00
e17c910b50 add BindInputAttachment at DescriptorSets 2020-10-29 21:37:24 +08:00
b875b6a489 improved WriteDescriptorSet codes. 2020-10-29 21:19:50 +08:00
b02638e840 redesigned the WriteDescriptorSet 2020-10-29 16:50:19 +08:00
33330c6942 add VKCommandBufferRender.cpp 2020-10-28 19:49:57 +08:00
4d138fa0ac add enable PushDescriptor ext. 2020-10-28 19:49:47 +08:00
12b66c3e64 fix chaos of Layer and extension 2020-10-28 17:28:07 +08:00
2e05e06b3f split RenderCommand/TextureCommand from GPUCmdBuffer 2020-10-28 12:30:44 +08:00
672a14e656 1.removed command_buffer from RenderTarget
2.created and used RenderbufferInfo
2020-10-27 22:43:24 +08:00
d0fd9af309 add CreatePipeline functions at RenderTarget,remove other they at other places. 2020-10-27 18:11:39 +08:00
151dd86f94 use max Swapchain format. 2020-10-26 22:28:55 +08:00
e2b9983add optimized BuildCommandBuffer of VulkanAppFramework 2020-10-26 22:16:38 +08:00
0ecd947f8a add gui examples. 2020-10-26 21:51:51 +08:00
40d91b5992 remove main_rp value of SwapchainRenderTarget 2020-10-26 21:51:30 +08:00
b4c385c40c set ColorAttachments at GPUDevice::CreatePipeline 2020-10-26 16:08:42 +08:00
744c3a1963 little change 2020-10-26 15:45:03 +08:00
9db09fced1 fix a but, it's ChangeTexture2D multi functions don't SubmitTexture 2020-10-26 15:43:56 +08:00
e13d442ee1 support texture file with mipmaps data. 2020-10-25 21:29:18 +08:00
7f71b50316 move position of GetMipLevel functions. 2020-10-25 15:07:41 +08:00
2c5fd977f2 finished support autoGenerateMipmaps 2020-10-24 21:50:36 +08:00
0d614b8902 support new AutoDeleteArray 2020-10-24 19:12:32 +08:00
0e411740ad all codes use new method, it's TextureCreateInfo 2020-10-24 19:11:03 +08:00
507c46cc78 create a new VKTextureCreateInfo.h 2020-10-23 21:21:09 +08:00
187f95b00f add uv_scale values at TrousCreateInfo 2020-10-22 21:23:35 +08:00
cb4669d37c deferred render example can run. 2020-10-22 18:57:02 +08:00
96c237e504 add LoadTextuer2D function at RenderResource 2020-10-22 12:22:10 +08:00
8f78e6ea18 negative normalY at InlineGeometry, because from OpenGL axis. 2020-10-22 12:10:02 +08:00
024b6dac9c add normal matrix by local_to_world matrix at PushConstant struct 2020-10-22 12:06:53 +08:00
7b2e9a1d2c use WaitFence at submit texture 2020-10-21 22:16:35 +08:00
2045743249 redesign CreateRenderableAxis 2020-10-21 18:24:00 +08:00
c8955b6f35 remove vulkan namespace 2020-10-21 12:47:06 +08:00
0e56a6b00c a lot of rename 2020-10-21 12:39:22 +08:00
a20afeba9e a lot of rename 2020-10-21 12:09:15 +08:00
6dae81ac93 add ThemeForm,DTForm 2020-10-21 11:44:33 +08:00
917424e784 move VK source files to up-level folder 2020-10-21 11:43:18 +08:00
114c57510c file rename, from ShaderModuleMap to VKShaderModuleMap 2020-10-21 10:52:12 +08:00
3c01881a6b fix a but, it doesn't disable Depth AttachmentDescription at RenderPass 2020-10-20 18:26:02 +08:00
5972d075b3 update examples codes. 2020-10-19 22:26:42 +08:00
7d856a5c79 use new struct at CreateShaderModule 2020-10-19 22:24:25 +08:00
b0b6e48f86 improve the Circle inline-geometry 2020-10-19 22:23:39 +08:00
3b048bfba9 增加重要注释说明 2020-10-18 18:43:02 +08:00
c5f971b660 修改renderpass默认将depth缓冲区在最后保留下来。 2020-10-18 18:37:25 +08:00
b8e332a109 RenderTarget doesn't set extent, it's a bug. 2020-10-18 18:35:03 +08:00
7e2a7bf702 use new RenderTarget construct function. 2020-10-18 18:01:55 +08:00
a28e7c3eca use WaitQueue instead WaitFence after teture upload. 2020-10-18 18:01:24 +08:00
8017e319c7 save the Renderpass data at RenderTarget class. but It's a really good idea? 2020-10-18 18:00:37 +08:00
377fb5718d ColorTextures and Framebuffer use arrays at RenderTarget class. 2020-10-18 17:50:54 +08:00
6c869916df add present_complete_semaphore in SwapchainRenderTarget 2020-10-18 13:55:12 +08:00