|
8cdf88e2fd
|
added VDM in Primitive/Renderable/PrimitiveDataBuffer
|
2024-05-28 23:33:15 +08:00 |
|
|
ca8e36687f
|
OK! Can RUN! full OK!...next step is to create VDMRender in MaterialRenderList
|
2024-05-28 23:10:50 +08:00 |
|
|
86ff7517d9
|
[WIP] optimizing VDM Support
|
2024-05-28 02:21:33 +08:00 |
|
|
9947d46ab8
|
changed many size/count type why to equal vkCmdDraw/vkCmdDrawIndexed
|
2024-05-26 15:04:44 +08:00 |
|
|
08a348392d
|
added GetVDM() in PrimitiveData classes.
|
2024-05-25 13:48:15 +08:00 |
|
|
0dfb7220b5
|
finish BIG VBO.Test OK!,Can RUN!..next step is merge drawcall.
|
2024-05-25 04:11:38 +08:00 |
|
|
4a94d78c1f
|
preparing PrimitiveCreater to support multi primitive
|
2024-05-25 03:14:26 +08:00 |
|
|
9a4e495027
|
coded PrimitiveDataVDM, next step is test.
|
2024-05-25 02:48:37 +08:00 |
|
|
299d3bd019
|
newly Primitive/PrimitiveData/PrimitiveCreater, and test OK! can RUN!
|
2024-05-25 01:46:19 +08:00 |
|
|
8a0215aee6
|
supported newly IBMap,can RUN OK!!!
|
2024-05-23 14:00:23 +08:00 |
|
|
c49feac2e6
|
delete primitiveData at Destory(PrimitiveData *)
|
2024-05-23 12:46:45 +08:00 |
|
|
40ce978f85
|
newly PrimitiveData struct and Primitive class. Can't Run!!!
next step is to support PrimitiveVDM.
|
2024-05-23 02:19:40 +08:00 |
|
|
e27442a0b4
|
[WIP] update PrimitiveCreater/PrimitiveData, CAN'T RUN.
|
2024-05-22 01:21:05 +08:00 |
|
|
ecb47dae4d
|
moved to VKPrimitiveData.cpp from VKPrimitiveData.h
|
2024-05-20 18:04:30 +08:00 |
|