20 Commits

Author SHA1 Message Date
8bb742f3f4 OK???? 3rd_draw_triangle_use_RenderList run OK!. 2023-09-05 20:19:53 +08:00
82f3ad070b optimized codes about CreateMaterial 2023-06-14 16:49:19 +08:00
b021b05cb0 renamed values in MaterialCreateInfo::SetMaterialInstance 2023-06-13 18:02:00 +08:00
e6560dfe5f renamed values. 2023-06-12 15:45:34 +08:00
ffaa6b5362 few about MaterialInstance 2023-06-05 21:39:12 +08:00
f4a8406ad8 support MI_MAX_COUNT in ShaderGen 2023-06-02 20:45:19 +08:00
22bc5f6653 rename params name 2023-06-02 14:23:33 +08:00
fc94ee82b4 layout and renamed value 2023-06-02 14:22:07 +08:00
a04742c347 completed MaterialInstance codes in ShaderGen 2023-06-01 14:47:05 +08:00
e2dd652c3a added few codes about MaterialInstance 2023-05-31 20:14:45 +08:00
fa7ecb91ac supported MaterialInstance in ShaderGen module. 2023-05-22 14:30:38 +08:00
35844d52bc finished Std2DMaterial and new VertexColor2D, and fixed first_triangle,second_triangle,third_triangle samples. 2023-05-16 15:21:32 +08:00
c5699fd1af 1.splited CoordinateSystem.h, MaterialConfig.h,RenderTargetOutputConfig.h,Material2DConfig.h,StdMaterial.h/.cpp,UBOCommon.h,MFCommon.h
2.adjust namespace.
2023-05-15 21:52:57 +08:00
7f3132236f improved MaterialCreateInfo::AddUBO 2023-05-12 20:30:29 +08:00
9c956e1c65 1.added RenderTargetOutputConfig at MaterialCreateInfo.
2.added MaterialInstance's data at MaterialCreateInfo.
2023-05-10 11:26:42 +08:00
ac42dcdb26 finished auto bound GlobalDescriptor 2023-03-22 15:58:59 +08:00
d26cae0086 removed shadergen namespace 2023-03-21 18:05:48 +08:00
529d6b7939 used newly ShaderAttributeArray 2023-03-17 21:06:05 +08:00
9ee5f0adaa renamed files of shadergen 2023-03-17 10:14:07 +08:00
555e8fc066 renamed many source of ShaderGen 2023-03-17 10:08:41 +08:00