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611a9fe61d
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fixed draw_triangle_in_NDC sample and other about codes.
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2024-05-31 22:04:02 +08:00 |
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6ce713aed5
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finished to stat about IndirectDraw data in MaterialRenderList
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2024-05-30 13:14:13 +08:00 |
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ac0d1bee59
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added VKIndirectCommandBuffer.cpp and other codes.
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2024-05-30 01:58:32 +08:00 |
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cc80fe7f39
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add renderitem sort by vdm
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2024-05-29 00:55:12 +08:00 |
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8cdf88e2fd
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added VDM in Primitive/Renderable/PrimitiveDataBuffer
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2024-05-28 23:33:15 +08:00 |
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ca8e36687f
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OK! Can RUN! full OK!...next step is to create VDMRender in MaterialRenderList
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2024-05-28 23:10:50 +08:00 |
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86ff7517d9
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[WIP] optimizing VDM Support
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2024-05-28 02:21:33 +08:00 |
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742fe201ad
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rename and layout codes.
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2024-05-27 01:42:10 +08:00 |
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9947d46ab8
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changed many size/count type why to equal vkCmdDraw/vkCmdDrawIndexed
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2024-05-26 15:04:44 +08:00 |
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bf5e401566
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[STRONG] merge VDM render OK!!! TEST OK! next step is to support VDM Render and non-VDM Render, recommend is two MaterialRenderList class.
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2024-05-26 02:25:49 +08:00 |
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0dcf004f4c
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renamed to VAB from VBO
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2024-05-25 22:57:29 +08:00 |
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8d3cd8d561
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remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN.
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2024-05-25 22:47:26 +08:00 |
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6740764f07
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create DrawData that it split from VertexInputData
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2024-05-25 22:08:01 +08:00 |
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08a348392d
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added GetVDM() in PrimitiveData classes.
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2024-05-25 13:48:15 +08:00 |
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0dfb7220b5
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finish BIG VBO.Test OK!,Can RUN!..next step is merge drawcall.
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2024-05-25 04:11:38 +08:00 |
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4a94d78c1f
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preparing PrimitiveCreater to support multi primitive
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2024-05-25 03:14:26 +08:00 |
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9a4e495027
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coded PrimitiveDataVDM, next step is test.
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2024-05-25 02:48:37 +08:00 |
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6de3cf789a
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upgraded InlineGeometry, removed RenderResource::CreatePrimitive.
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2024-05-25 01:48:15 +08:00 |
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299d3bd019
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newly Primitive/PrimitiveData/PrimitiveCreater, and test OK! can RUN!
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2024-05-25 01:46:19 +08:00 |
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78b1982849
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output Vendor in PhysicalDeviceCapsOutput
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2024-05-25 01:44:47 +08:00 |
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8a0215aee6
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supported newly IBMap,can RUN OK!!!
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2024-05-23 14:00:23 +08:00 |
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419e0e2574
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override Map/Flush/Write functions in IndexBuffer/VAB
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2024-05-23 13:59:48 +08:00 |
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c49feac2e6
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delete primitiveData at Destory(PrimitiveData *)
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2024-05-23 12:46:45 +08:00 |
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40ce978f85
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newly PrimitiveData struct and Primitive class. Can't Run!!!
next step is to support PrimitiveVDM.
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2024-05-23 02:19:40 +08:00 |
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e27442a0b4
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[WIP] update PrimitiveCreater/PrimitiveData, CAN'T RUN.
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2024-05-22 01:21:05 +08:00 |
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ecb47dae4d
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moved to VKPrimitiveData.cpp from VKPrimitiveData.h
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2024-05-20 18:04:30 +08:00 |
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3af753ee36
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preparing resume PrimitiveData
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2024-05-16 20:58:44 +08:00 |
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310cc151fa
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fixed uint8 indextype
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2024-05-05 15:12:14 +08:00 |
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6ad3b9edb7
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to set few functions to private in VKPrimitive
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2024-04-27 03:09:16 +08:00 |
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11ebb841be
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improved IBAccess in VKPrimitive/VKRenderable/MaterialRenderList
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2024-04-27 01:13:12 +08:00 |
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ad330f3a42
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renamed many values and function's name.
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2024-04-27 01:07:44 +08:00 |
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bbf94767fe
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using IBAccess=IndexBufferAccess
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2024-04-27 00:05:25 +08:00 |
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a1bf9336a3
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Added RenderCmdBuffer::Draw(const VertexInputData *)
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2024-04-26 00:41:53 +08:00 |
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9c6c37c07a
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renamed to IndexBufferAccess from IndexBufferData
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2024-04-26 00:32:11 +08:00 |
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3bbbe18c40
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use VAB instead of VBO
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2024-04-24 01:44:01 +08:00 |
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d8140ae64e
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use VAB instead of VBO
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2024-04-24 01:38:55 +08:00 |
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f0c47cd4f1
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renamed values.
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2024-04-21 01:28:45 +08:00 |
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8633a18e01
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supported uint8_index_type
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2024-04-19 00:40:51 +08:00 |
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0a752446b0
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simply feature copy/check
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2024-04-18 01:09:29 +08:00 |
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c32f56fbe2
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improved VulkanDeviceCreater::RequirementCheck
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2024-04-18 00:56:29 +08:00 |
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d20e9cf1e3
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improved features support/check.
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2024-04-18 00:36:52 +08:00 |
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621e056315
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preparing to support uint8 index
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2024-04-17 20:22:31 +08:00 |
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c5b8dbe8f6
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match new function's name for VertexInputLayout
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2024-04-04 01:57:51 +08:00 |
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172ee7bb7b
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added comments
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2024-04-03 19:26:22 +08:00 |
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f4493b09e5
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use GetVBOAccessData instead of GetVBO in Primitive.
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2024-04-03 00:12:39 +08:00 |
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af8f62ddb4
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move the VBOAccessData to VKVertexAttribBuffer.h from VK.h
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2024-04-03 00:12:03 +08:00 |
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fff7fd3af0
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renamed to VBOAccessData from Primitive::VBOData and then move to VK.h
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2024-04-02 23:51:57 +08:00 |
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4ebc8a3260
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removed Primitive::GetBuffer(..) function.
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2024-04-02 23:36:34 +08:00 |
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a60ffbb7da
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first step OK that it's to resumed to use L2W in VertexInputStream.
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2024-03-26 01:20:20 +08:00 |
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60ba3e4df2
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improved safe.
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2024-03-16 00:41:20 +08:00 |
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