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hyzboy/ULRE
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2,062 Commits 24 Branches 0 Tags
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13 Commits

Author SHA1 Message Date
hyzboy
a1d8ad52cb use newly Compartor<> 2024-12-05 13:49:44 +08:00
hyzboy
59b3ec6bf3 preparing RenderFramework 2024-10-19 13:08:05 +08:00
hyzboy
0137ef6e0c added M_Gizmo3D.cpp inline material. 2024-06-26 01:50:55 +08:00
hyzboy
fafe6c077b [WIP] Gizmo 2024-06-25 01:17:47 +08:00
hyzboy
686372b60f added ShaderVariableType.h 2024-06-18 01:28:53 +08:00
hyzboy
150b27c6e6 updated Billboard,and added FixedSize billboard 2024-06-16 23:49:23 +08:00
hyzboy
c61e4dfdb8 Added Billboard2DWay.cpp and test OK! next step is fixed billboard pixel size. 2024-06-16 22:58:45 +08:00
hyzboy
8d3cd8d561 remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN. 2024-05-25 22:47:26 +08:00
hyzboy
a5e76988c7 resume Assign instead of local2world and materialinstanceId in VertexInputStream 2024-05-25 17:58:39 +08:00
HuYingzhuo(hugo/hyzboy)
c4deceebd9 first step for BlinnPhongPureColor 2023-10-31 17:59:12 +08:00
HuYingzhuo(hugo/hyzboy)
6b13c159d8 added comp operator in MaterialConfig 2023-10-12 14:59:39 +08:00
HuYingzhuo(hugo/hyzboy)
8a5711154f finished StdMaterialLoader, test all examples ok. 2023-10-10 14:49:33 +08:00
HuYingzhuo(hugo/hyzboy)
4ef37a430e move Material2DCreateConfig/Material3DCreateConfig 2023-10-07 20:59:44 +08:00
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