|
ac03ae4e44
|
renamed to SAFE_CLEAR_OBJECT_ARRAY_OBJECT from SAFE_CLEAR_OBJECT_ARRAY
|
2024-07-01 23:29:59 +08:00 |
|
|
b4dccf7814
|
use standalone DescriptorSetType,ShaderDescriptor,ShaderStage
|
2023-03-02 20:19:25 +08:00 |
|
|
f8646ca880
|
renamed Semaphore instead of GPUSemaphore,
renamed Queue instead of GPUQueue
|
2022-10-14 19:40:16 +08:00 |
|
|
fc2c8021ba
|
renamed Fence instead of GPUFence
|
2022-10-14 19:27:29 +08:00 |
|
|
96dc95276b
|
newly GPUQueue class and VKDevice::CreateQueue function.
|
2021-12-15 19:56:44 +08:00 |
|
|
14fac881f3
|
add a new demo that UBO offset
|
2020-12-02 20:27:36 +08:00 |
|
|
6a678287d0
|
将VulkanRender代码移到SceneGraph中
|
2020-11-26 18:04:57 +08:00 |
|