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c3a5518b38
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moved Swapchain's codes to SwapchainModule
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2024-11-06 00:34:23 +08:00 |
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173d3e075a
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To add newly texture to set/map in TextureManager
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2024-11-06 00:21:01 +08:00 |
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acdbdcd8b5
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few codes about TextureManager
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2024-11-05 23:52:53 +08:00 |
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95e9fe79a9
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moved few codes to TextureManager
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2024-11-05 23:12:35 +08:00 |
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88f5948a2e
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moved LoadTexture2D/CreateTexture2DArray/LoadTextureCube to TextureManager from VKRenderResource
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2024-11-05 23:02:38 +08:00 |
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f1f562c709
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restruct codes for TextureManager
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2024-11-05 00:04:36 +08:00 |
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1543ed8952
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renamed to SortedSet instead of SortedSets
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2024-11-04 23:06:57 +08:00 |
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6c6e1c1a8d
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Renamed to VKTexture.....cpp from VKDeviceTexture....cpp
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2024-10-30 22:22:55 +08:00 |
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3e88b0b77f
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Added RenderBufferName.h,RenderWorkflow.h and few update.
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2024-10-30 00:29:20 +08:00 |
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f741825ab7
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Added WindowMode.h
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2024-10-29 02:25:45 +08:00 |
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6bc9352c80
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added BlendOpAdvanced support, but no test.
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2024-10-29 01:48:59 +08:00 |
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d1ad3f35ac
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moved few codes to SwapchainModule
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2024-10-29 00:50:32 +08:00 |
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2ffe402fae
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update codes of about TextureLoader
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2024-10-29 00:49:47 +08:00 |
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d3df8d50ca
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used GetVkDevice() instead of GetVulkanDevice()
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2024-10-29 00:36:48 +08:00 |
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2221e10750
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Added GraphManager/TextureManager, moved few codes to they are.
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2024-10-29 00:34:02 +08:00 |
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7d586182c8
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Added GraphModuleFactory/SwapchainModule, but can't run
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2024-10-23 02:09:01 +08:00 |
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7a373d6bc0
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InitGraphModuleManager/ClearGraphModuleManager in GPUDevice.
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2024-10-23 01:12:36 +08:00 |
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4f67c0184d
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removed ##
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2024-10-20 01:40:52 +08:00 |
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9450d92784
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use Contains instead of IsMember/IsExist
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2024-10-05 22:51:27 +08:00 |
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f2a6c61c25
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[WIP] render gizmo_move, but model is incorrect.
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2024-07-30 00:47:28 +08:00 |
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8f0cd9f35b
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use AnsiString in shader
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2024-07-26 03:25:09 +08:00 |
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416b7bfcb3
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support C++20
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2024-07-26 03:24:44 +08:00 |
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ba7be3ff17
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fix file's encode
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2024-07-15 01:21:28 +08:00 |
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ac03ae4e44
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renamed to SAFE_CLEAR_OBJECT_ARRAY_OBJECT from SAFE_CLEAR_OBJECT_ARRAY
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2024-07-01 23:29:59 +08:00 |
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107251c9ad
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Added VIL in Pipeline, add comp VIL in CreateRenderable
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2024-07-01 02:55:48 +08:00 |
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09e9e71d59
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adjust & layout codes.
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2024-06-24 22:30:34 +08:00 |
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56b8798122
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maybe finished, all examples test OK!
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2024-06-20 00:16:29 +08:00 |
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3927b3c788
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renamed values/struct.
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2024-06-18 02:04:11 +08:00 |
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6b9ac3220b
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removed ShaderResource
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2024-06-18 01:50:03 +08:00 |
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2efb9c83bf
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added GetVABMap and GetIBMap in Primitive
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2024-06-12 02:07:54 +08:00 |
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7b0a185a45
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Moved vab_map_list and ibo_map from PrimitiveCreater to PrimitiveData
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2024-06-12 01:48:25 +08:00 |
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7f8fbbd3a0
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improved VKBufferMap and added newly IBMap/VABMap
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2024-06-12 00:23:09 +08:00 |
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01bb4b2153
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fixed VABMap
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2024-06-02 12:40:17 +08:00 |
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66ef3160e1
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used newly VKBufferMap in PrimitiveCreater
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2024-06-02 12:16:33 +08:00 |
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16ae849809
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added VKBufferMap.cpp/.h
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2024-06-01 12:08:49 +08:00 |
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611a9fe61d
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fixed draw_triangle_in_NDC sample and other about codes.
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2024-05-31 22:04:02 +08:00 |
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6ce713aed5
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finished to stat about IndirectDraw data in MaterialRenderList
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2024-05-30 13:14:13 +08:00 |
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ac0d1bee59
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added VKIndirectCommandBuffer.cpp and other codes.
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2024-05-30 01:58:32 +08:00 |
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cc80fe7f39
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add renderitem sort by vdm
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2024-05-29 00:55:12 +08:00 |
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8cdf88e2fd
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added VDM in Primitive/Renderable/PrimitiveDataBuffer
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2024-05-28 23:33:15 +08:00 |
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ca8e36687f
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OK! Can RUN! full OK!...next step is to create VDMRender in MaterialRenderList
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2024-05-28 23:10:50 +08:00 |
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86ff7517d9
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[WIP] optimizing VDM Support
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2024-05-28 02:21:33 +08:00 |
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742fe201ad
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rename and layout codes.
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2024-05-27 01:42:10 +08:00 |
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9947d46ab8
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changed many size/count type why to equal vkCmdDraw/vkCmdDrawIndexed
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2024-05-26 15:04:44 +08:00 |
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bf5e401566
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[STRONG] merge VDM render OK!!! TEST OK! next step is to support VDM Render and non-VDM Render, recommend is two MaterialRenderList class.
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2024-05-26 02:25:49 +08:00 |
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0dcf004f4c
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renamed to VAB from VBO
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2024-05-25 22:57:29 +08:00 |
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8d3cd8d561
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remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN.
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2024-05-25 22:47:26 +08:00 |
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6740764f07
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create DrawData that it split from VertexInputData
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2024-05-25 22:08:01 +08:00 |
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08a348392d
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added GetVDM() in PrimitiveData classes.
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2024-05-25 13:48:15 +08:00 |
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0dfb7220b5
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finish BIG VBO.Test OK!,Can RUN!..next step is merge drawcall.
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2024-05-25 04:11:38 +08:00 |
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