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fafe6c077b
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[WIP] Gizmo
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2024-06-25 01:17:47 +08:00 |
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09e9e71d59
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adjust & layout codes.
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2024-06-24 22:30:34 +08:00 |
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a22e802c77
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Layout codes
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2024-06-21 13:09:20 +08:00 |
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1b5d4aabb0
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Optimized shader
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2024-06-20 00:23:45 +08:00 |
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af5988d96e
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optimized shader of billboard dynamic size
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2024-06-20 00:21:53 +08:00 |
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56b8798122
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maybe finished, all examples test OK!
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2024-06-20 00:16:29 +08:00 |
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2f49e80122
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[WIP]
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2024-06-19 14:03:46 +08:00 |
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806bf5dfdd
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[WIP] next step is ShaderCreateInfo::ProcOutput
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2024-06-19 09:35:54 +08:00 |
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90a4f1d49f
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finished BillboardFixedSize. next step is use ShaderVariable
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2024-06-18 13:08:59 +08:00 |
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3927b3c788
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renamed values/struct.
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2024-06-18 02:04:11 +08:00 |
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6b9ac3220b
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removed ShaderResource
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2024-06-18 01:50:03 +08:00 |
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686372b60f
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added ShaderVariableType.h
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2024-06-18 01:28:53 +08:00 |
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150b27c6e6
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updated Billboard,and added FixedSize billboard
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2024-06-16 23:49:23 +08:00 |
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c61e4dfdb8
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Added Billboard2DWay.cpp and test OK! next step is fixed billboard pixel size.
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2024-06-16 22:58:45 +08:00 |
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cd01c45980
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Merge branch 'devel_31_VDMMergeRender' of http://www.hyzgame.com:3000/hyzboy/ULRE into devel_31_VDMMergeRender
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2024-06-12 09:49:57 +08:00 |
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941f5ee6ec
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fixed comment and layout comment.
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2024-06-12 09:49:48 +08:00 |
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d83f04faab
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fixed a but that PrimitiveCreater::WriteVAB return error.
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2024-06-12 08:53:20 +08:00 |
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2efb9c83bf
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added GetVABMap and GetIBMap in Primitive
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2024-06-12 02:07:54 +08:00 |
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7b0a185a45
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Moved vab_map_list and ibo_map from PrimitiveCreater to PrimitiveData
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2024-06-12 01:48:25 +08:00 |
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7f8fbbd3a0
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improved VKBufferMap and added newly IBMap/VABMap
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2024-06-12 00:23:09 +08:00 |
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cd4733a491
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PlaneGrid use 2d position format instead of 3d.
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2024-06-02 20:15:56 +08:00 |
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0da0290fc6
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resume vab_offset but don't use it in short time.
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2024-06-02 15:27:03 +08:00 |
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01bb4b2153
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fixed VABMap
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2024-06-02 12:40:17 +08:00 |
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66ef3160e1
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used newly VKBufferMap in PrimitiveCreater
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2024-06-02 12:16:33 +08:00 |
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16ae849809
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added VKBufferMap.cpp/.h
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2024-06-01 12:08:49 +08:00 |
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8788b3dd6a
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Clear zero map_ptr_list in PrimitiveCreater
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2024-06-01 12:08:26 +08:00 |
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c780662ff6
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fixed draw without VDM
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2024-05-31 23:07:05 +08:00 |
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611a9fe61d
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fixed draw_triangle_in_NDC sample and other about codes.
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2024-05-31 22:04:02 +08:00 |
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90152ca74e
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add texture in BlinnPhongDirectionLight example.
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2024-05-30 21:07:13 +08:00 |
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22868dafab
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[Important] Indirect Draw Finished....test OK!!
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2024-05-30 13:39:16 +08:00 |
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6ce713aed5
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finished to stat about IndirectDraw data in MaterialRenderList
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2024-05-30 13:14:13 +08:00 |
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ac0d1bee59
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added VKIndirectCommandBuffer.cpp and other codes.
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2024-05-30 01:58:32 +08:00 |
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bf7c6bdeac
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preparing VKIndirectCommandBuffer.h
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2024-05-30 01:14:27 +08:00 |
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cc80fe7f39
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add renderitem sort by vdm
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2024-05-29 00:55:12 +08:00 |
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55001843ea
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added vdm sort
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2024-05-28 23:49:28 +08:00 |
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8cdf88e2fd
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added VDM in Primitive/Renderable/PrimitiveDataBuffer
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2024-05-28 23:33:15 +08:00 |
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ca8e36687f
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OK! Can RUN! full OK!...next step is to create VDMRender in MaterialRenderList
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2024-05-28 23:10:50 +08:00 |
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86ff7517d9
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[WIP] optimizing VDM Support
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2024-05-28 02:21:33 +08:00 |
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742fe201ad
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rename and layout codes.
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2024-05-27 01:42:10 +08:00 |
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8bb97ef2de
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added comments
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2024-05-26 15:55:28 +08:00 |
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9947d46ab8
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changed many size/count type why to equal vkCmdDraw/vkCmdDrawIndexed
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2024-05-26 15:04:44 +08:00 |
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bf5e401566
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[STRONG] merge VDM render OK!!! TEST OK! next step is to support VDM Render and non-VDM Render, recommend is two MaterialRenderList class.
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2024-05-26 02:25:49 +08:00 |
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0dcf004f4c
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renamed to VAB from VBO
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2024-05-25 22:57:29 +08:00 |
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8d3cd8d561
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remove RenderablePrimitiveCreater.h, fixed auto_instance.cpp/auto_merge_material_instance.cpp examples, can RUN.
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2024-05-25 22:47:26 +08:00 |
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6740764f07
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create DrawData that it split from VertexInputData
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2024-05-25 22:08:01 +08:00 |
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a5e76988c7
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resume Assign instead of local2world and materialinstanceId in VertexInputStream
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2024-05-25 17:58:39 +08:00 |
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08a348392d
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added GetVDM() in PrimitiveData classes.
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2024-05-25 13:48:15 +08:00 |
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0dfb7220b5
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finish BIG VBO.Test OK!,Can RUN!..next step is merge drawcall.
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2024-05-25 04:11:38 +08:00 |
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4a94d78c1f
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preparing PrimitiveCreater to support multi primitive
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2024-05-25 03:14:26 +08:00 |
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9a4e495027
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coded PrimitiveDataVDM, next step is test.
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2024-05-25 02:48:37 +08:00 |
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